Memory 5- The Crossroads of The World

guides Last update:11 May 2016 Memory 5 - Advanced Tactics Full Sync:Perform a zipline assassination. Climb after Yusuf to the rooftop of adjacent building and then turn towards a zipline hanging nearby. to use it you must to leap towards it by holdingRT+A. Ezio will catch the line with his hookblade and quickly move to the other side. While following your companion you’ll encounter two guards. Yusuf will kill one of them....

May 11, 2016 · 1 min · 165 words · Kari Stewart

Memory 5. 1- A Sort of Homecoming

As soon as this memory begins, you’ll be attack by group of guard. Kill them quickly with counterattacks and then run straight ahead. You’ll encounter another enemy on the bridge. Sneak on him from him and stab him in the back. While sneaking, pay attention to the triangle above his head. If it starts to fill up with yellow it means that the enemy is becoming suspicious. Red indicates a preparation for an attack....

May 11, 2016 · 2 min · 238 words · William Ross

Memory 5. 2- A Sort of Homecoming

This way you’ll reach the courtyard with two opponents walking around. There is another haystack in the right corner. Once again follow the captain’s spirit. When the last opponent is dead, examine the corpses. You’ll find Medicine. so that use it, holdRBand choose the proper item with left analog stick. After healing yourself you’ll be finally able to climb the buildings. By jumping between the rooftops, sneak up to the target marked on your map....

May 11, 2016 · 1 min · 166 words · Christopher Phillips

Memory 6- Heir to The Empire

so you can start the mission, walk through the door in abandoned ruins. After short cinematic, a chase begins. You must now run following Templar boat, jumping on various elements of the surroundings. Do not worry about shots, because none of the cannon balls will hit you. At the beginning, go to the end of the bridge and then turn left. Keep jumping ahead until you get to the place with rock pillars sticking out from water....

May 11, 2016 · 2 min · 214 words · Jesus Rivera

Memory 6- The Uncivil War

The last memory awaits you in the Assassins' HQ. so that start it, go to the indicated desk and use the key laying there. Again you’ll become Altair. Using your former master body, go to the place indicated on the map. A short cinematic starts there, after which you’ll be attacked by group of enemies. Quickly mark one of them (LT) and prepare to perform many counterattacks. You will thus disarm your opponents....

May 11, 2016 · 1 min · 207 words · Austin Lane

Memory 6. 1- Fortune's Disfavor

Downstairs you’ll find a switch, which you have to pull. Once you’ve done this, quickly run to the left. Climb up and then keep jumping along the wall until you’ll see another mechanism. You have limited time to reach it, so hurry up. If you fail, pull the first lever and take another crack. All other mechanisms in this level work the same way. for find another one, jump on the rocky block in front of you....

May 11, 2016 · 2 min · 220 words · Casey Brown

Memory 6. 2- Fortune's Disfavor

The next thing to do is to jump on the nearby rocky block. Move to the left so it’s possible for you to go onto the wall. Run along it, jumping between different ruin fragments. When you get to the last wooden beam, turn right and move to the other side of grates. You’ll find there the last mechanism. Switch it and then go up over the lowered rocky block....

May 11, 2016 · 1 min · 157 words · Ashley Gonzales

Memory 6. 2- Lost and Found

guides Last update:11 May 2016 Once you get to the top, watch out for another captain. Sneak up behind the boxes on the right. There will be two men with spears patrolling this area. Lure them one by one in the safe place and kill quickly with the hidden blade. After he is dead, jump down. The grating leading to the next chamber is not guarded by anyone. In the next chamber, the last captain awaits you....

May 11, 2016 · 2 min · 242 words · Carrie Spence

Memory 7- Heir to The Empire

It is enough to walk towards the indicated desk and pick up previously found artifact. Once you get control over Altair, follow your wife. After meeting Abbas, a short cinematic begins after which you’ll be attacked by a squad of enemies. You do not have to fight them though. Your goal is to escape from the keep and reach the indicated place. Run all the time towards this direction and you’ll eventually get inside the building....

May 11, 2016 · 1 min · 151 words · Christopher Beck

Memory 7- The Crossroads of The World

Right after beginning of the memory, you’ll be attacked by a squad of guards. Get rid of them and follow Yusuf. He will show you bombs, which distract enemies. Just throw the bomb and opponents will quickly run towards the explosion. After you receive the Cherry Bomb, holdRBand select a new weapon with right analog stick. to indicate the target, holdY. By releasing it you’ll throw the bomb. Now aim the explosive at the marked place and then keep following your companion....

May 11, 2016 · 2 min · 250 words · Nicholas Miller

Memory 8- Fortune's Disfavor

Use them to distract four guards. Once guards walk away, run around the tower and pressBwhen you get to the indicated target. A short cinematic begins, after which you’ll be attacked by a group of soldiers. Do not fight with them, but instead run towards the marked gun. Other assassins will deal with enemies. to use this powerful weapon, you have to become neutral first, so hang from the edge....

May 11, 2016 · 1 min · 188 words · Luis Valdez

Menacing Shadows- Tacarigua

guides Last update:11 May 2016 Way to unlock the quest:Talk toSeverin. During the conversation withSeverin,you will learn that he is a deserter. You will offer to help the man eliminate ten shadows (monsters) staying around. Confirm that you are ready to start and followSeverin. Note - Severin also tells you that there is a crystal portal in the Northern part of the isle. you’re free to see to destroying it later on....

May 11, 2016 · 1 min · 192 words · Tara Carpenter

Menetyre. 1

He will order you to get kobold’s totem from Tearscotter MineM4(1). This item can be found at the end of the tunnel, guarded by group of kobolds. Pick it up and bring it to Orsinian. The gnome will order you another task then. Thus you will start a war between two tribes. Together with the gnome watch the battle between beasts which takes place on the southern end of the location....

May 11, 2016 · 2 min · 217 words · Kenneth Brooks