Apparently Kerrigan has also landed here.

After an attractive intro movie, Zeratul will head out with an intention of collecting all the prophecy fragments.

you’re able to’t build a base in this scenario.

Article image

However there aren’t any in the first group you meet, so just slaughter them.

Afterwards you will be introduced with the Blink ability, which in fact allows you to teleport.

Use this power to get to the other side of the chasm.

PC

Move on until you reach a rock blocking the passage and smash it to pieces.

During the charm, firstly eliminate the Crawler and then all the blinded Zergs.

[#2]

Repeat this manoeuvre two more times until an Overseer appears[2].

PC

The first Shrine is open[3].

Kill the Zergs and move on.

Note that the Stalkers can also use the Blink ability.

PC

Those units spit little, irritating broods which you should give a shot to avoid.

Repeat the pattern with the second Lord.

There are three of them in total in the planet.

PC

Two others are hidden, but you will learn of them further in the guide.

It’s definitely worth the try, as destroying them all will grant you with additional research points.

Having destroyed the first one, you might enter the second Shrine[8].

PC

As always, firstly get rid of the detectors and eliminate the rest afterwards.

[#8]

Back on the main path, you will witness a quite unusual sight.

It’s the third and last one.

StarCraft II: Wings of Liberty

If you’re having problems moving your units, try teleporting them one at a time.

Once you reach the stone barricades, use Blink which will save some time and probably your life too.

This site is not associated with and/or endorsed by the Blizzard Entertainment or Blizzard Entertainment.

All logos and images are copyrighted by their respective owners.