Take a look at the junk lying by the hut on the left (zoom).
Take the wickerfruits basket, aropeand atorch(on the right).
Now head to the stone covered with sand on the right (zoom).
Take a look at the signs on the rock.
Head to the outskirts of the village (right) and examine the crater’s wall (zoom).
Pick up some of themossthat’s covering it.
Notice the fruit drawing you have unveiled this way.
Go back to the fork in the road and head to the village (left).
Go to the very end until you reach a bridge on the left.
Pick up the worn outwind sleeve.
Use the lever by the bridge, lower it and cross it to the other side.
Head to its left part and take a look at another stone (behind the lift; zoom).
There are also inscriptions on it, similar to the ones seen before.
Check the lift; it’s out of order at the moment.
Sylvie will inform the count that the mechanism has to be activated in the village.
Go to the intersection (right) and to the village (left).
Go up the ladder to the windmill’s platform (the last building in the village).
Set the wind sleeve on the flagpole on the left.
Thanks to it Sylvie will be able to determine the wind’s direction.
The windmill should start moving.
Return to the platform, go into the elevator and ride it to the tree’s crown.
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