Start exploring the district.
Through commissions, buy several casks of Beer and Liquor, then turn to informants.
Just in case,get the locals to trust you and prepare for the worst.
you’re free to also build the classic duo: Brewery and Speakeasy.
Luckily, you’ve already predicted that move and have your own source of income.
New information will shed some new light on the matter.
It pays off to visit the local residences - police officers' apartments can sell you some unique weapons.
Purchase aThomson, better knuckles and the"Serve & Protect" revolvers.
Distribute the equipment among your gang members, hire five, and go to the church.
Again, the last battle in the mission is divided into two stages.
When you see the enemies, throw grenades at them and manually finish off whoever’s left.
The mission, as well as the first act of the game, will come to a successful end.
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