Use this time to build basic rooms designed for the recourses production.
It is advised to invest in “Medbay” and Stimpaks production as well.
Send one of your best dwellers to explore the wasteland to get basic equipment.
The second stage of the Vault development is to reach 20 dwellers of its population.
That will unlock your radio station.
Develop slowly, but consequently.
You don’t have to build all possible rooms straight away.
That will enable you to build next rooms and to enlarge the population.
Send stronger dwellers to longer exploration with better equipment.
When you unlock more productive rooms, start to invest in them.
Reaching 100 dwellers unlocks all of possible rooms in the Vault.
Further expansion should proceed consequently according to the well-trodden path.
It is advised to put impact on dwellers' training so every next generation has better statistics.
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