You have to explore the further depths of Saarthal in the company of Tolfdir.

You should of course share tell what you saw (screen above).

you’re free to ask the mage about the Psijic Order, though it’s optional.

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Be ready forDraugrsto break through the walls (screen above).

Moreover, it will probably be their elite types, including aRestless DraugrandDraugr - Wight.

You also have to be careful not to let the monsters surround you.

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AfterwardsTolfdirshould start examining the ruins, sending you to explore the deeper parts.

It’s locked, so you will need to pull the TWO chains on its sides.

Only afterwards will you be able to initiate the door leading to the proper part of theSaarthalruins.

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At first you will have to eliminate a normalDraugr.

Look out for the nearby runic flame trap (screen above).

After the battle ends, use the stairs leading onto the upper level.

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Move onwards, but be ready to deal with aDraugr - Wighton your way.

Soon you should reach the first puzzle in this location.

The puzzle will require you to interact with six pillars.

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You will have to turn them so that they show the proper signs.

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The Elder Scrolls V: Skyrim