When you press the throw button, you always throw the opponent behind.
If you want to perform a forward throw, you additionally need to press the>direction button.
Throws can be interrupted, by pressing a punch or a kick button, depending on the direction.
This may seem confusing, at first, but you’ve got the option to make things out.
It requires a lot of practice, to interrupt throws and it requires appropriate timing.
The option to throw in both directions may be useful.
Imagine that you are pressing the opponent against the wall.
This effect is called Hit Stun - it prevents the opponent from landing their own blow.
What else needs attention, while blocking?
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