You will unfortunately have to reckon with enemies incoming from the yet unexplored south room#1.

attempt to avoid Templars surrounding your party.

Afterwards head to the mentioned south room.

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Otherwise you will move on to the next battle at once.

It would be best to fight the Templars around the passage you used recently#1.

However I wouldn’t recommend moving to the south, as it might lead to more monsters appearing prematurely.

PC

Look for Templar Hunters during the battle and the Lieutenant by the end#2.

The closest to the door are Abominations.

Only after eliminating the Abominations should you step into the western corridor.

PC

Take care of the skeletons in the end#2.

Fortunately they shouldn’t pose too much of a threat.

It would be now good to devote some time to exploring the whole area.

PC

Eventually go to the second northern room to find two additionalchestsinside.

Luckily you’re able to get rid of those monsters with a trick.

Retreat your party to the previous corridor, which the beasts cannot enter because of their size.

PC

Curiously, the Demons won’t leave any precious items.

Instead look around for apile of bones#1, beside which you will find the greatShield of Resolute.

Don’t forget to back up your game here!

PC

As it’s easy to guess, it’s responsible for her unclear state of mind.

Right after the battle starts, order your men to attackMeredith#1.

Just like in the fight with Orsino there will be NPCs helping you in the battle.

PlayStation

Look after the health of those attacking Meredith, as her attack will cause massive damage.

As you deprive Meredith of around 1 of her health, a short cutscene will play#1.

Meredith will jump onto a platform where you won’t be able to attack her.

Xbox

It doesn’t mean the end of trouble, as she will summon aGate Guardianto help#2.

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Dragon Age II