guides
Last update:11 May 2016
Jerryhas nowexciting bookwhich in seconds can turn day into night and night into day.
The same effect you’re free to receive if you go sleep onhammock.
In night Mousewood is so different.
Also you have astar map.
Go totown centerand talk withMr.
Ask him: “Your son is a magician, too?
I don’t believe it!”
and then select “Can I borrow your waternut?”
and “You want jokes?!
I’ll improvise for you!”.
Then end conversation with “Break a leg!
I have to go!".Mr.
Churchmousegive you apencil and blank paper.
Go in front oftown walls.
Next go to the portal tree - use the passage next to town walls.
Next to the treerabbitandmagicianwill be waiting for you.
You will go by portal to “your world”.
Thetoadis sleeping - you have to wake it up.
First useindian white pepperontoadand birds will fly away.
On the left usestickonlamppost.
Select twice “Pock?”
Go left to yourhome.
Here choose thedry rain barreland cricket will stop his noise.
Go back to thetoad.

Useclicker frogontoadand it wake up.
Now say to her: “I’m Jerry Hazelnut, mighty magician!
“, “The streams of time?”
and “The whispering of the rocks?
“.Toadwill learn you new spell -rockwhisper.
You will go back to Mousewood.
After you come back use this new spell.
Open inventory and select violet icon ofrockwhisperspell - it’s just next to the wand.
Use it onodd crystal statue.
Go to the town and there to thegarden.
Usemagic coin with holeand you will seeLeprechaun.
On the table you’re able to seegreen garments- take it!
After a little cheat-chat with him he will help you.
In your inventory you will have agreen hat.
Use theexciting bookto change day into night.
You will see a party.
Once again use theexciting bookto change night into day.
She will give youingredient list.
When amouse with backpackwill go out use akey-shaped clock parton thekeyin the back ofcafe.
Use tunnel 47 to go todwarf home.
Here usemug with logoonreally huge beet with tapand you will getmug with beet syrup.
Go tofront of dwarf house.
Then go left and you will reachradio station.
Useexciting bookto change day into night.
Next to a guard you could see asmall campfire.
Use on it aheat-resistant tinfoil.
On createdpot on the fireusearomatic but hard piece of cheese.
On receivedcheese fondueuseIndian white pepper.
Useexciting bookto make it day.
Go back to town and go tocafe.
You should have all four ingredients thatAnjaasks.
Cake will be ready next day.
Get out fromcafeand twice useexciting book: to change day into night and vice versa.
Go tocafe.Cakewill be on the left side - take it.
Go out from thecafeand go to thegarden.
Useexciting bookto change day into night.
Now use thecakeongrumpy garden owner- he will let you in.
Party guestwill give you atrophy.
Go on the right side and talk withJonathan- you will write down hishalf jokes.
Just next to him you’re able to seeglowing nuts- take it and you will get aglownut.
Go tocafebut use the back door in thegarden.
Usemug with logooncoffee makerand you will getmug with hot coffee.
Addcalming valerian dropstomug with hot coffee.
Now go out through back door ofcafeand go to thetown centerand from there go totown walls.
You have to hurry because the coffee has to be hot.
Usehot coffee with reverse effecton agunner.
When he go sleep hit thecannonto turn it over to the city.
Go back totown centerand go to the right tobehind town hall.
Go totown hallby a window.
Now go up to passage to next location.
Jump to the branch and talk withgrim man in green.
The portal will open and you will jump to a different world.
Once again talk withgrim man in green.
It doesn’t matter what kind of response you choose.
In the end of conversation you will give him back:green hat,leprechaun cobaltandsilver sugar spoon.
Go intotowerfrom the left.
Usemagic coin with holeto see him again.
Talk with him and then take anold flagfrom window on the left.
Go out from thetower.
Use thetrophyand put it in atower window.
Touch therainbowand you will learn next spell -greengrow.Jerrywill find here another card.
Go out from thetower.
The portal will open.
Click ontreeto go back.Marquiswill tell you that it’s time to learn another spell.
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