Your task will be to expand cities, ensure the appropriate supply of resources and map exploration.

And all of this in the magical fantasy world.

This is the basic bits of knowledge that you gotta start the game.

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Age of Wonders IIIis a turn-based strategy.

There are two types of turns in the game: classical and simultaneous.

Both the strategic and the battle map have been divided into six-side fields, called hexes.

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Moving around both of the maps consists in moving between the neighboring hexagons.

Your leader and the minor leaders are the most important units in the game.

After he is defeated, your leader respawns after several turns have passed, in yourThrone City.

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Losing both the leader and the Throne City results in losing the game.

Resources are the propelling factor of your Empire.

They are necessary for unit production, development of cities and for casting of spells.

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In the game, there are 5 main types of resources.

Additionally, your own cities produce a specific amount of each.

Gold- the most important material for production of new units and development of cities.

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Additionally, aside from production, each unit requires a certain amount of material for upkeep.

Mana- material used mainly for casting spells and creating items.

Knowledge points- these points are necessary to conduct research.

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Each research requires a specific number of these points, whose amount can be increased with, e.g.

Population- the final resource that determines how fast your cities grow.

The higher the increase, the faster the city grows and the wider area it encompasses.

Age of Wonders III

In the game, there are several types of races and classes.

Depending on the selection, your city and units will be of a different kind, at first.

The race selection also influences the kind of terrain, over which your cities will sprawl.

Available races:Draconian, Dwarf, Goblin, High Elf, Human and Orc.

Available classes:Arch Druid, Dreadnought, Rogue, Sorcerer, Theocrat, Warlord.

Neutral- after you encounter the other player, you receive this status automatically.

you could then start making forwarding your propositions, e.g.

Peace- you have decided not fight against the other player.

If you want to attack the other player, you should probably break off the peace.

You cannot, then, attack until the next turn.

At War- while at war, you’re able to easily attack the opponent’s armies and cities.

it’s crucial that you be careful, though, because he will probably respond in kind.

To start a new game, you better select theNew Random Mapoption.

Additionally, it’s possible for you to define the maximum number and level of heroes.

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