They are incredibly important and must be taken into account when planning your army.
Below you will find tables with all synergies.
Additionally, some synergies have several levels depending on the number of cones of the class/race.
Race
Synergy
Heroes
Beast
2/4/6 - Attack increased by 10/15/20% for all allies.
With two Hunter Demons, we can eliminate this anti-synergy.
Viper, Puck, Dragon Knight,
Dwarf
Attack range increased by 300.
Sniper, Gyrocopter
Elements
Increase the magic resistance of all allied elements by 20.
Razor, Enigma, Morphling, Tiny
Elf
2 - increase dodge by 20% for allied elves.
Slardar, Slark, Medusa, Tide Hunter
Ogre
Increase in maximum health by 10%.
Ogre Magi
Orc
2/4 - increase the health of all ogres by 250/350.
Two Hunter Demons eliminate the anti-synergy of allied demons.
Anti-Mage, Terrorblade
Druid
Easier development.
Disruptor, Shadow Shaman
Warlock
3/6 - increases health drain by 20/30%.
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