guides
Last update:11 May 2016
Icarus
Icarus is a gravpack/jetpack allowing single troopers to fly.
Icarus is able to lift its user for only few seconds.
After that, its engines have to regenerate.
Although that disadvantage, jetpack is a great mean of transport.
Icarus is armed with stroybombs, which are similar to grenades.
They work fine against infantry, turrets and light vehicles.
Their disadvantage is the long period of time between launching a stroybomb and its explosion.
Because of that, enemy infantry and machines may run away from the lethal radius.
Moreover, don’t forget that the Icarus can be attacked by an antivehicle turret.
The biggest Icarus' con is its armour (or the lack of it).
Players who achieve first vehicle experience level may call for an Icarus airdrop.
The Hog has quite thin armour, but its speed compensates that con.
Remember that when you turn on the boost, the machine generates a special shield on the front bumper.
For example, a head-on crash with an MCP takes about 1/3 of its energy.
The Hog ends even without a scratch.
It is quite tough, but it still hasn’t as thick armour as GDF Titan.
Desecrator hovers over the ground, and that means it can strafe and move even over water.
What is more, by clicking the ‘crouch’ button, you could turn off the vehicles engines.
As a result, it’ll land on the ground and improve its reload time.
Tormentor
Very interesting flying machine.
The Tormentor is a vertical start machine and maximum amount of its crewmembers is 2.
There’s also a gunner, operating a hyperblaster.
Cyclops
The highest, the toughest, and the most devastating vehicle in the game.
It is equipped with plasma weapon, effective against enemy land vehicles, infantry and turrets.
There’s enough room for only one crewmember.
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