Note that theMandragorathat you have obtained on the previous planet is still present in your inventory.
After you go off the ship, approach theareacircled in the above screenshot.
Interact with it, using yourtrumpetand watch the cutscene that will shed some light on the tasks here.
After the cutscene ends, go towards the right edge of the screen and walk into the next section.
Here, you find that it’s possible for you to interact with, using yourtrumpet.
This will lead to the appearance of hints.
They will be key for the next task, which is why you might ignore them for now.
Instead, note theobjectscircled in the above screenshot.
It’stwo crabsthat will always appear in this part of the location.
Your task is to make thecrabon the right climb onto thecrabon the left.
Left-choose one of the crabs to see the result of this interaction.
Thecrabthat you have clicked stops momentarily in that spot.
Keep clicking on thecrabto stop it, until the moment at which the other one climbs onto it.
After you complete this task, you will receive anothersound collectible (Hermit Crabs Steam achievement).
Go towards the right edge of the screen and walk over to the next location.
before you dive in the main task, note thecrabscircled in the above screenshot.
Your objective now is to use thecrabsto form a livingpyramid.
Grabone of themby left-clicking on it and stand it onto another one.
Remember that the biggestcrabshould be at the base of the pyramid and they should be getting successively smaller.
To obtain a sound collectible, you have to stackfour crabsto form a stable pyramid.
If any of the crabs is too big for its level of the pyramid, it will fall down.
(Crab Pyramid Steam achievement).
Before you continue your journey, have a go at use thetrumpeton the circledobject.
As a result, you will unlock another logic puzzle.

The puzzle consists in eliminating the yellow objects shown in the above screenshot.
The machine projects a big yellow circle, small yellow circles, big blue circles and small blue circles.
After you drop the circles, you get to see the result of the combination immediately.
First of all, place a small yellow circle onto the big yellow circle.
This way, you eliminate one big yellow circle and you are left with only small yellow ones.
Form big blue circles and combine them into plus symbols.
Combine PLUS symbols with small yellow objects.
The yellow object will be neutralized.
Then, combine the small circles into big circles, the big circles into plus symbols.
Then, combine plus symbols into even bigger circles.
After you have combined all of the objects, you should arrive at a single big circle.
Left-tap on the circle.
After you watch another cutscene, you receive anothermemento (Sputnik Steam achievement).
Inside, you find thesecond bookfor your collection.
Remember that you have to collect thebookas quickly as possible, after themachineopens (by left-clicking on it).
After you collect thebook,note theobjectcircled in the screenshot.
Hold down the LMB on theobject.Start moving the mouse left and right to sway the object.
Keep doing that up until it leans against therim of the crater.
After you release the mouse button, the pointer should change shape into the one corresponding to movement.
Left-punch thecraterhole to make your character enter.
Inside thecrater,you get to see the view shown in the above screenshot.
The above screenshot presents the correctarrangement of symbolsto set thewheel on the cave wallinto motion.
After you tap on the area, acentipedewill come out of the wall.
opt for centipede for several times to obtain asound collectible (Centipede Steam achievement).
After you are done with that, return to the cavern with totems.
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