He has also one another interesting feature - backstabbing results in an instant kill.
The only weapon, which usage doesn’t end with demascation, is knife/spikes.
Note that humans and Stroggs puff in different ways.
Spy/infiltrator is also armed with EMP/scrambler grenades, which turn off all electronic devices.
Weaponry:
Equipment:
Looks like binoculars, enables to drop a radar.
You’ll find more about in theTurrets, artillery, radarssection of the guide.
Very interesting tool equipped only by Strogg infiltrators.
It is a remote-guided, flying bomb with a camera and short-range radar attached.
On some maps it is necessary to complete a few tasks - Volcano map is a good example here.
Equipped only by GDF forces.
“Third eye” is a bomb with a camera.
Unfortunately, in contrary to Strogg drone, it doesn’t fly.
If an enemy gets close to the “Third eye”, you may detonate it.
This tool is not so practical, as it doesn’t move.
Moreover, using mines is much more efficient when you want to kill enemies coming to a certain place.
Doesn’t inflict damage, but it may hide you and your buddies in a difficult situation.
Smoke doesn’t make the turrets blind.
Used only by Strogg.
It enables an infiltrator to reach hard-to-reach places like rooftops.
It may also serve as a kind of an escape route.
Just launch the transmitter and press the fire button to teleport to the transmitter’s location.
If it doesn’t land in a desired place, simply use the alt.
fire button to get the transmitter back to the launcher.
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