Spell Icon(3)- Choose what the spell will look like in your inventory.

Spell Effects(5)- Here’s where you put the colored runes from your pack.

Only when you’ve placed the rune here, will you see what effect it is going to have.

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Naturally, you’re free to change it freely afterwards.

you might place maximum six runes into one spell.

The more runes you put, the more Faith you’re going to need.

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Drag it onto the shortcut bar and make use of it as you hey.

If you put six runes, the number will go up to 6. jot down: Protection.

Accelerate- Hastens the character’s movements.

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Extremely useful while exploring the larger areas within Narr.

The more runes you put into it, the faster your character is going to move.

jot down: Protection.

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Missile- An offensive spell that deals a large amount of damage to a selected unit.

It pays off to create a missile that deals enough damage to kill most creatures.

It may be costly, but it may also back up your life.

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1-2 damage dealing runes and the highest spell level possible work best.

jot down: Missile.

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Legends Of Dawn