Those units are created in theScreamatorium.
At the third level, with number advantage, can fight against strong units.
DEC: 1
Equivalent ofScout.
Long range, but low HP.
As his equivalent is eliminated very quickly.
DEC: 3
Equivalent ofChampion.
Deals huge dmg, fire breath.
You should have other unit which will focus dmg.
DEC: 5
Equivalent ofPriest.
The only healing unit inSoulless.But has low HP.
Should be buy out fromIndex Dungeonisas a first choice always.
Dark Dwarf.DEC:5
Equivalent of Overlord.
It’s good at focusing damage on himself.
He needs goodarmor.When you plan raids, he should be in the Squad.
Those units require aCult.
Skeleton.DEC: 0(available from the beginning)
Not bad, undead archer but with low HP.
Often appears as a Free Unit in Cult.
If you want him in the Squad, have him at the third level.
DEC: 1
Equivalent ofShaman.They may harass, but has low HP and dies faster than Scouts and Abominations.
DEC: 3
Better equivalent of Ratman.
They are good: have big armor and deals lot of damage.

DEC: 5
Precise equivalent of Minotaur, a killing machine.
But he has no armor, and his big HP doesn’t protect him for too long.
Weapon:
First level upgrade: +2 damage, cost: 5 materials.
Second level upgrade: +6 damage, cost: 10 materials.
Armor:
First level upgrade: +10 armor, cost: 5 materials.
Second level upgrade: +20 armor, cost: 10 materials.
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