Jump down into the bottom level where the fighting starts.

Walk over the balconies to the other end, where you will find abarrel.

Pick it up and toss it into the arena.

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Point Trico to the mechanism on one of the walls shown in the above screenshot.

Past the grate on the left, you will find a cart.

Grab on to the handle and start pulling it.

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You have to take the cart into the spot shown in the above screenshot, i.e.

the spot lit by the sunbeams (directly under the grate in the ceiling).

Climb onto the cart and stand in the position shown in screenshot 1.

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Point Trico to the elevated cart handle.

After a while, he should figure out that you want him to provide counterbalance.

As a result, the boy will be catapulted.

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You should reach the grate by the ceiling shown in screenshot 2.

Climb up and take a look around the chamber, where there are three levers.

Pull each one of them and take the corridor to the right.

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Call on Trico and wait for him to jump towards the ledge up above.

Return to the main chamber and take the corridor by the lever in the middle.

After you come out, turn left and walk over the lower part of the roof.

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Wait for him to get there.

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The Last Guardian