There you will find theabandoned house.

Two large rooms will be opened at first.

To get further you must solve a riddle.

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You will find some symbols drawn on the shelves in the house.

Most of them can be easily spotted.

However, to find some of them you must stand in the right place.

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The first sign is on the shelf on the bottom.

You will see it only if you look at the shelf from the right side.

The symbol is drawn on themiddle shelf.

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It means it must be set in the middle of the mechanism.

Go up and set the middle symbol.

On the bottom you will also find the second symbol.

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It’s on the shelf next to the door.

The symbol is drawn on thesecond shelf from the bottom.

It means you must be positioned like 4 in the mechanism.

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There are no more signs down there, so go up and set the symbol.

When going up you will see another sign.

It’s drawn on thebottom shelf.

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It means that it must be set as the fifth sign in the mechanism.

The symbol is hard to miss, but it can be seen only while you are climbing the stairs.

On the nearby shelf, you will see a symbol that is in the second position in the mechanism.

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It’s hidden in so way that if you look from the right side you won’t see it.

If you walk straight towards the shelf, you will see it immediately.

The last symbol is among the books.

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It’s not hidden in any way.

Simply place it on the first position and the passage will open.

On the above screen, you’re able to see the correct placement of the symbols.

If you set them in that way, the door to theatticwill open.

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In the attic you will find a projector and a closed chest.

To start the projector, you must collect thegear and lensfrom the table.

Lift them up and place them on the projector.

This will allow slides to appear on the door.

you’re free to change them by moving the gear.

When you approach the machine you might look at the symbol at the top.

In this symbol you will see several characters that also appear on the slides.

On the second slide you’re able to see a small stamp.

This is the very centre of the symbol placed on the chest.

This is the first button -F2.

On the sixth slide you will see a square.

This is another part of the symbol.

It means the second button - B1.

The empty clover is on the fourth slide.

This is the third part of the code.

In the screen above we marked the points on the board.

You will find the key in it.

It opens the door to the left of the machine.

You will find a rose of winds.

On the table behind the rose of winds you will find a statue of a ship.

Lift the figure and place it on a table.

You have to lay this one over the table, and more precisely over the kerosene lamp.

To solve a riddle you need a few tips.

You will find them when you move between the cartons behind the table.

You will find a chest in there.

There are 5 books in it.

Each of them, apart from thetitle, has a character string.

it’s crucial that you sort the book titles alphabetically and arrange the figure movement scheme.

When you have obtained the books, return to therose of the winds.

You must move the figure as shown in the corresponding diagram.

Remember N-North, S-South, E-East, W-West.

After entering the code, the shelf will open.

A glowing sphere will fall out of it.

When you suddenly hit it, the game will take you to another place.

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