guides
Last update:14 June 2016
The archer is a ranged unit based on Agility.
Also, it is a good idea to develop the Perception, which influences the hit modifier.
Deals 60% damage from weapon.
Doctor
4
Heals Weak, Blind, Mute and Infectious Disease.
First Aid
1
3
Heals Bleeding, Crippled and Diseased.
Infect
10
Sets the Disease effect on the nearby target.
Mute
Sets status Mute - prevents from using magic.
Ranged Power Stance
+1
Increases damage from bow/crossbow (toggle on/off).
Ranged Precision Stance
Increases the chance of hit with bow/crossbow(toggle on/off).
Rapture
Sets status Charm (the opponent fights for your character) on the specified target.
Survivor’s Karma
Increases the Luck of your character and the nearby allies.
Tactical Retreat
Allows you to dash away (15m at most) from tight situations.
Treat Poisoning
Heals the Poison effect.
The fighter is the easiest and the most powerful character in the game.
He also has diverse abilities.
Damage dealt is dependent on the strength attribute, which also takes effect on the modifiers of individual abilities.
Thanks to this, he can also wear the heaviest armors of high parameters.
Crippling Blow
Sets status Cripple on the target and deals 30% damage from weapon.
Divine Light
Decreases the target’s Willpower and Bodybuilding, and sets effects Warm, and Willpower Loss.
Draw Blood
Deals 50% damage from weapon and sets the effect Bleeding on the target.
Dust Devil
Attacks the enemies around the character and deals 90% damage from weapon to each.

Encourage
Adds Courage to the nearby allies.
Eroding Strike
Deals 30% damage from weapon to the target and sets effect Weak.
Flurry
Lands several blows, of 100% damage from weapon each, for one target.
Helping Hand
Removes effects Knocked Down, Burning.
Inspire
Sets effect Inspired on the nearby party.
Lower Resistances
Decreases all physical and magic resistances around the character.
Melee Power Stance
Increases damage dealt (toggle on/off).
Melee Precision Stance
Increases chances at a hit (toggle on/off).
Terror
Sets effect Fear, which makes enemies flee.
Whirlwind
Rotary attack that deals 120% damage from weapon to the enemies around.
Rogues prefer surprise attacks and tricks.
The weapon of their choice is daggers and knives.
The abilities to wield them are governed by Agility.
Charming Touch
Sets effect Charm on the target.
Cloak and Dagger
Dashes towards the selected place and leaves a smokescreen behind.
Daggers Drawn
Deals multiple damage with the knife, which deals 100% damage from weapon.
Eye Gouge
Deals 30% damage from weapon to the target and sets the effect Blind.
Fast Track
Temporarily speeds up the target.
Lacerate
Deals to the target 50% damage from weapon an sets the effect Bleeding.
Precise Incision
Deals 30% damage from weapon and sets the effect Weak.
Razor’s Edge
Deals to the target 50% damage from weapon and sets effect Stunned.
Self Medicate
Lifts the effects Bleeding, Crippled, Blinded and Weakened, but only from self.
Trip
Knocks down the target and deals damage that depends on the character’s parameters.
Venomous Strike
Deals to the target 30% damage from weapon and sets effect Poison.
Walk in Shadows
Activates invisibility.
Wind-Up Toy
A remotely controlled bomb that explodes on demand.
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