guides
Last update:04 January 2019
In ATOM RPG, you get skill points by reaching new experience levels.
Each level gives you 3 points which can be put into various skills.
Gobseck- 10% discount everywhere.
Fast learning- 3 additional skill points per new level.
Bookworm- +50% to skills from reading.
Survivor- adds +10 to Survival skill.
Hunter- helpful in hunting.
Adds +20% chance to find animals, +50% chance to find tracks.
Fisherman- increases your chance of catching a fish.
Lover of healthy food- adds +20HP after you eat, +20% to satisfying hunger.
Effective Training- get +20% experience after completing a quest.
Blastermaster- +30% to blast radius, helpful when you are using grenades.
Pyromaniac- adds +30% to fire damage and +30% to fire radius.
Supplier- +10% chance of meeting a caravan.
Lubricator- firearms will never jam.
Hands of gold- increases your chances of crafting an item by 100%.
Witcher- deal twice the damage to animals and monsters.
Cat’s Eye- you have the same chance of hitting your target during day and night.
Gunslinger- +10 to Pistols and SMGs.
True grit- +10 to Rifles and Shotguns.
Eagleeye- +50% to critical shots.
Monster Lore Expert- you learn more information about monsters.
This affects the combat and resources you’re able to get from them.
Manhunter- the damage dealt to humans with firearms.
Good Immune system- +10% resistance to radiation, +10% to toxins.
Nurse- faster and better regeneration.
Self-sufficient- your character will never get addicted.
Felling Good- +10 to health points.
Duelist- +15 damage when you and your enemy are both using a pistol or an SMG.
Quick Reload- faster reload.
Praetorian- armor doesn’t affect the equipment weight.
Liver of steel- you won’t get addicted to alcohol.
Swindler- +20% to equipment load.

Armor of God- +20% resistance to getting knocked down.
Think like the enemy- damage resistance increases with every attack inflicting 4 or more damage.
Oaken Skin- +10% to damage resistance, +10% to damage protection.
Poison Ivy- when you get poisoned, you regenerate health points instead of losing them.
Sambo- +10 to stun an enemy with a melee weapon.
Shield Master- no negative effects while using a shield.
Street Fighter- +50% more melee damage.
Way of warrior- +10 to Martial Arts, +10 to Melee Weapons.
Shieldbearer- +50% chance to block an attack with a shield.
Burst Boy- +10 to Burst Fire weapons (Burst firing).
Precise Jab- +50% chance to ignore an enemy’s armor in melee combat.
Ninjutsu- 25% chance not to be spotted.
Weapon Knowledge- no strength requirements for firearms.
First Blood- the first melee hit is always critical.
Focus on Target- recoil is two times smaller with automatic firearms.
Adrenaline Rush- when your HP is reduced by a half, you get extra 2 Action Points.
Butcher- no debuffs or negative effects on point-blank shots.
Weak spot knowledge- +10% to critical hit in close combat.
Quick reaction- +20 to Sequence.
Master of Unlocking- you will always open a lock that has a lower level than yours.
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