guides
Last update:11 May 2016
Fireball and Low Fireball are two projectiles which can be used in the air.
There are useful in finishing sequences of blows in which Sindel jumps slightly above the ground.
These projectiles can be also combined in a short combo with a neutral jump attack.
Yell is a stun blow.
Due to its very long performing time it is hard to combine it into combos.
So there is no problem to use it as a combo starter.
Hair Whip is a mid-range, strong blow.
It suits very well as a combo finisher.
Step Up is actually a short combo which inflicts little less damage than Hair Whip.
It also suits well as a combo finisher.
Levitate makes Sindel flying/levitating above the arena.
She can use then only Fireball and Low Fireball blows.
Levitation can be finished with the block.
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