Remember that the lockpicks are lost after you use them - keep constantly collecting new ones.

Information about the content of safes and what’s behind the closed doors can be found in our walkthrough.

you could open this door withone lockpick.

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Check the study located on the other side of the door and you’ll uncover a locked safe.

Unlocking this safe is possible only if you have5 lockpicks.

There’s a weapons upgrade station at the end of the ticket hall, near a kinetoscope.

PC

Locate closeddoorshere and use2 lockpicksto open them.

Destroy the automaton and ensure to explore the office marked with the “Employees Only” sign.

Opening the door to this office requires only1 lockpick.

PC

The office you’ve unlocked contains a safe and in this case you’ll need5 lockpicks.

Enter the main hall of the Worker Induction Center and proceed to the left side of the room.

There is a room opposite the elevator on the lower level of the Worker Induction Center.

PC

Explore this room to find a safe and open it with1 lockpick.

There is a watchmaker’s store to the right of the job fair.

Breaking in means sacrificing only1 lockpick.

PC

You’ll find a study on the first floor of the club.

Check one of the corners near a huge clock behind the desk to locate a locked safe.

Opening this safe requires3 lockpicks.

PC

Get to the prison located in the club’s underground area.

Ask Elizabeth to break into cell number 8 (the lock requires5 lockpicks).

You’ll find a locked armory on the left side of the building’s first floor.

PlayStation

Gaining access to the armory is only possible if you have5 lockpicks.

Enter the gondola station and find a locked gate to the left.

Ask Elizabeth to break the lock (she will need5 lockpicks).

Xbox

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BioShock Infinite