Ratifying of new regulation is made like in the case of normal laws, by majority of voters.
Royal rights mostly define range of ruler’s competences, so they’re not only crucial but also controversial.
Any change of rules is connected with constant annoyance of all vassals.
So after changing, be prepared for war.
The only possible political systems are election and gavelkind.
Low
Vassals have to provide a ruler with at last 10% of theirs army.
Available political systems are election and gavelkind.
Medium
Vassals have to provide a ruler with at last 20% of theirs army.
The most comfortable level of authority.
Guarantees quite big freedom for the player with simultaneously decreasing the subject’s autonomy.
Big plus is a ban of internal fights.
And your decisions will be unchangeable.
Available political systems are election, seniority and gavelkind.
High
Vassals have to provide a ruler with at last 30% of theirs army.
-20 to opinion of all subjects
Landed titlescan’tleave the domain via marriage
Very profitable but risky level.
So it’s a proposition only for small kingdoms and players who are keen to the primogeniture.
Available political systems are election, seniority, primogeniture and gavelkind.
Maximal
Vassals have to provide a ruler with at last 40% of theirs army.
-30 to opinion of all subjects
Vassalscan’thave external wars
Very unprofitable choice.
It guarantees the same profits like the high level, but is connected to bigger dissatisfactions.
It may happen that your kingdom will fall apart because of few sent rebelled bishops.

If you don’t, the pope will make it.
This choice improves your relations with vassals, especially with the clergy.
Crucial is fact, that taxes from the people of Church goes to you.
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