When you will catch the last edge, some boards will get broken[2].
Move to the right side and jump on another pillar[1].
While going to the left, you will get to the hole in the wall[2].
Catch the hole and climb up[1].
On the crossroad, turn left.
You will get to the room with glowing gates[2].
Examine it and shoot to the sack located on the left[1].
You will open one gate[2].
When sou will be on the balcony, turn right.
Look at the another sack[1].
If you do not have any ammo, take it from the table[2].
As a matter of fact a huge chandelier will move[1].
Turn round and climb on the railing on the right[2].
Sou will get to another pillar[1].
Climb on it and jump to the wooden scaffolding[2].
Soon, you will get to the wooden platform[1].
Jump to another scaffolding[1]and to another room[2].
At the end, jump straight ahead and catch some beams on the other side[1].
Go down and enter the room located on the left, then shoot the last sack[2].
Chandelier will fall on the gate[1].
Go there to take your reward[2].
To leave these dungeons, go to the hole[1]and initiate the gate[2].
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