guides
Last update:28 February 2017
Fettles are temporary conditions or effects that can improve or weaken character’s statistics.
Specific fettles are usually activated during a crisis, when the units are using their abilities.
The fettles can be divided into three types: positive, negative and neutral ones.
Fettle name
Effects
Compelled
Unit is forced to attack the target that caused this fettle.
Dazed
-30% movement speed.
Additionally, the character has reduced chance of succeeding in many actions, including attacking.
Demoralized
Character has reduced chance of succeeding in many actions.
Enthralled
Character becomes enslaved and is forced to fight by the side of whoever caused the fettle.
Vulnerable
-1 physical defense.
Hobbled
-50% movement speed, -15% Dodging.
Flanked
-30% movement speed, -15% Dodging, all actions -15%.
Lasting damage
-1 to one of the primary statistics.
Sonic Disruption
Armor-1
Energized
Converts damage into one selected damage bang out and adds smaller effects.
Inspired
+5% Dodging, +5% Willpower, +5% all throws that use effort.
Rested
+5% to critical success in actions.
Protected
+2 Armor, Defense +1.
Hidden
The enemies can’t detect you unless you perform an action or the enemy checks the area.
Each character in the game has defense factors that reduce incomimg damage.
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