Since you don’t have the tools, you have to leave it for now).

Go through the gate that stands ajar at the top of the stairs.

You will be outside again, on a pier with train tracks.

Article image

Go further right and you’ll reach another vehicle with another automaton inside.

Zoom in on the vehicle, especially the back of it.

On the lower half of it, there’s a winch with a hook there.

PC

Kate will have a brainwave and figure out a solution to the problem of wrongly moored Krystal.

When Kate removes the automaton from the vehicles, take (in zoom)a keyfrom its right hand.

In zoom, insert the key you just found at the automaton and turn it right.

PC

Don’t forget to take theVoralberg wrenchthat lies on the bottom of the box as well!

You will soon need this.

Take thegearfrom the container behind them.

PC

Exit through the door with the poster.

Talk to Shaman and Kurk, they’re both waiting.

Go down the stairs, back to the automaton that reminded Kate of Oscar, sitting on the bench.

PC

Zoom in on Oscar’s chest, and use Voralberg’s key and turn it to the right.

Open his chest by dragging your mouse to the right.

Take out the automaton’s heart and replace it with theSouvenir of Oscar.

PC

Unplug the cable slots in the heart with your mouse.

Zoom in some more on the heart.

pop swing open the cover of the convex (drag mouse to the right).

PlayStation

You will learn that one more thing is needed - another key.

This site is not associated with and/or endorsed by the Microids/Anuman Interactive or Microids/Anuman Interactive.

All logos and images are copyrighted by their respective owners.

Xbox

Nintendo

Syberia 3