Hastati can help your ally fighting in the middle of the village.
Once you defeat first enemy units, you’ll get another order - to destroy siege machines.
But this is a piece of cake.
Form a line with your units and slowly move towards the enemy.
It is time to support defenders main forces.
You’ll cross the river by shallow ford located near.
This time you should leave here triarii and optionally one of wounded hastati units and both groups of slingers.
The rest of your small army should hurry up to help the city.
Triarii will clash with the enemy cavalry and the main forces - with the infantry.
In the meantime you’ll get a ballista at your disposal.
you’re free to select it by switching between Land Units and Mountable Artillery tabs.
Now you have to just aim at the any opponent.
Once we defeat the enemy cavalry, long-awaited reinforcements will come.
After few minutes only Rome remains on the battlefield.
This time your task is to defend a mountain pass against numerous enemy troops.
The clash starts with deploying units.
So prepared you could start the battle.
So prepared wait for the enemy forces.
Samnites will send their own projectile units against you.
Once they come closer to your first troops, you’re able to use the cavalry.
It is time to take the initiative.

If you lost all units, you’ll need to move your infantry forwards.
Cavalry should be still on the flank, far from the attack range of Samnites.
Once it comes to the melee fight, your cavalry should get opponents from behind and charge.
Never attacks spearmen with cavalry frontally!
After a few minutes of the carnage, the battle should end with your victory.
Once you get to the Italy map, you’ll get another order - attack Salernum.
The attack on Salernum also starts with deploying your troops.
I suggest making the same division as in the previous battle.
Also this time enemy forces are numerous, but their quality is much worse than in the previous clash.
Infantry units should block both possible passages in the city and slingers can start shooting.
Cavalry should be on both sides of your formations, ready to race over city streets.
Once enemy spearmen attack you, counterattack with your infantry.
At the same time order cavalry to attack exposed enemy light infantry.
One decisive charge should break up the mob, leaving only few elite units to finish off.
Victory in the battle will give you complete control over the settlement.
It is time for some state management.
You’ll get the next mission - capture Buxentum.
After upgrading weapons and armors of troops in Salernum, it’s possible for you to go sailing.
Now it’s possible for you to end the turn.
In the meantime move your transport ships towards Buxentum.
After defeating the first wave of Samnites in Salernum, continue raising your army.
After capturing the city you’ll be able to recruit a spy and send him towards enemy settlements.
Now you might move towards the enemy.
This will be the rallying point of your troops - wait here for troops from Salernum.
In the meantime it’s possible for you to destroy one of buildings and build workshop.
Since you have a lot of time, I suggest building few ballista batteries: 4-6 should be enough.
Once you are ready, you’re able to start siege of Bovianum.
Now choose a set of siege machines to be built and end the turn.
This is the last clash in a prologue: you have to play it manually.
If you have both armies, you should outnumber Samnites.
Deploy your troops, place ballista in front of the city walls and start the battle.
Ballista should destroy all enemy fortifications: towers, city walls and gates.
Here you’re free to finish the rest of Samnites units or take three points in the city.
Regardless of your decision the mission will be a success!
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