guides

Last update:11 May 2016

Walk a few steps and you’ll be attacked by a boss.

Boss - Mechosaur & Jumbo Poo

It’s a very simple battle.

If you did some training before entering the cube, it will be a piece of cake for you.

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In my case, I beat them with just one hit, huh.

After finishing the battle enter the nearby ruins.

Level 1

Go along the platform and turn right to get to the console.

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Activate it to enable yourself to get to the chest.

In the chest at the end of the room there’s aBlack Magic Heart.

Use another console to move the floor to the left.

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Go through it and grab aGrand Shadow Crystal.

Activate the next console.

Get back to the beginning of the room and go through the newly opened passage.

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There’s anAncient Emblem - Moonin the chest.

Take it and once again move the floor at the end of the room.

Go through the door to the right.

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Go through the corridor and turn left.

TakeMP Boost Elixirfrom the chest to the left.

Go to the other side of the room.

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Take theBroken Eternal Engineand go through the door.

TakeUltra Medical Medicineand go north up to the end, to the room with snakes (Immortal Wings).

You’ll getMP Boost Elixirthere.

Blue Dragon

Get back to the lava room and use the button again.

Press the button once more to restore the walls' original positions.

Get back south and turn right through the first door.

There’s a huge room with snakes in it.

you could now reach the chest (Phoenix Wing).

There’s another console here.

Activate it and getAncient Emblem - Sun, then stand on the warp gear.

Head east and launch the door using theSunemblem.

Defeat the red ghosts there and getSupportMagic Heart.

Now go back to the room with the button and turn the walls.

Go south - there’s aMonk Heartat the end of the corridor.

Get back to the junction and go north.

Defeat the ghosts and takeAssassin Heart.

Go further to the north.

TakeGrand Light Crystalfrom the chest to the let and activate the console to the right.

Go across the bridge to the chest (Cure-All) and another button - press it.

Now go to the other side.

There’s aBarrier Magic HearandAncient Emblem - Void.

Before you use the teleporter, activate the last switch.

If you want, you could walk around this room and deactivate the black barrier on the other side.

There’sGuardianHeartandHimiko’s Earringbehind it.

Get back and use the warp rig.

You’ll be teleported to the dark door.

it’s possible for you to now open it.

Boss - Hydrattler

It’s a very simple boss - just useWateraon it.

After the battle go further and use the teleport.

Level 2

Go south and then west.

You’ll have to defeat a sub-boss that absorbs fire magic, so stick to other elements.

After the battle push the button.

Now head east and do the same thing once more.

Get back to the center and turn south.

If you haven’t, then you might get surprised by its 15000+ HP and powerful range attacks.

UseWaterusandWinduson it, as well as physical attacks.

Go further due south.

You’ll find a teleport here - activate it.

Go west at the junction.

There’s another “sliding” puzzle there - get to the other side to getHimiko’s Ring.

double-check you restore the original positions of the bricks in the floor!

Get back to the junction and go east.

It’s basically the same thing again - play a little puzzle forNene’s Necklace.

Move the platforms so that they are back in their original positions.

A little bit further you’ll reach the final puzzle.

It’s difficult to describe the solution in plain words, so let’s not complicate things unnecessarily.

There are sub-bosses in the surrounding rooms:MechataclysmandSneezing Cyclops.

The former can be defeated using fire, the latter - using water.

Reach the warp rig and use it.

Sanctuary Chamber: Boss - Ultimate Szabo

Szaboin his final form has somewhere around 20 thousand HP.

The battle might take some time.

Fortunately, the damage he deals isn’t all that serious.

He concentrates on attacks that deal damage to the whole party at once, so keep yourZephyrusready.

After the battle followSzabo.

Grab what’s in the chests and activate the last teleport in the game.

The portal before you will take you to the final confrontation withNene.

The only spell that’s worth using here isFlarus.

Steadily attack Nene, monitoring your own health.

Hurt him hard enough for him to change into his final form.

Boss - Ultimate Nene

At the beginning of this round Nene will heal your party.

The battle is still basically identical - just do the usual stuff and you’ll be fine.

After another series of scenes you’ll fight Zola.

Attack her gently, then.

After a few rounds, more scenes commence.

Boss - Destroy

And here he is: the final boss in the game.

Didn’t you see it coming?

Attack him with everything you’ve got.

He has about 20000 HP and fairly strong attacks.

When he creates a mist all over him, useWindusto get rid of it.

When Destroy leans over towards you, attack his eyes.

When the battle is over, all that’s left is to play through an epilogue of sorts.

Stand on the warp gadget and approach the control mechanism.

When you’re on a plain, pick up a flower.

When you take over Marumaro, approach Zola and talk to her.

When you’re Shu again, enter the house and talk to everyone inside.

Give Kluke the flower.

And that’s it.

It’s been a pleasure, folks.

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