All perks are divided into 3 groups: Stealth, Mayhem and Tactical.

Hatchet-throw kills

Kill enemies by throwing your Fire Hatchet.

Requires 10 / 20 / 30 / 40 / 50 kills.

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Increases number of Fire Hatchets that can be carried by the hero.

Bonus: +1 / +2 / +3 / +4 / +5 Fire Hatchets.

Enigma codes

Collect Enigma Codes from killed Kommandants.

PC

Requires 5 / 10 / 15 / 20 / 25 Codes.

Jams Kommandant’s signal which extends the time required to raise the alarm.

Bonus: 0.2 / 0.4 / 0.6 / 0.8 / 1.0 seconds.

PC

Quick Kommandant kills

Kill Kommandants without raising the alarm.

Requires 10 / 20 / 30 / 40 / 50 killed Kommandants.

Increases damage dealt by a silenced weapon.

PC

Bonus: +10% / +20% / +30% / +40% / +50%.

Takedowns or tampers

Perform executions on SuperSoldats or tamper with UberSoldats (a jot down of execution).

Bonus: 1 / 2 / 3 / 4 / 5 ammo.

PC

Constrictor kills

Kill enemies while using Constrictor Harness.

Requires 5 / 10 / 15 / 20 / 25 enemy kills.

Increases movement speed while using Constrictor Harness.

PC

Dual-Wield kills

Kill enemies while dual wielding weapons.

Requires 50 / 100 / 150 / 200 / 250 kills

Increases amount of ammo dropped by enemies.

Bonus: +1 / +2 / +3 / +4 / +5 ammo.

PlayStation

Heavy Weapon kills

Kill enemies with heavy weapons.

Requires 20 / 40 / 60 / 80 / 100 kills.

Increases clip size of weapons that are detached from a stand.

Xbox

Then, you have 100 health.

Requires 10 / 20 / 30 / 40 / 50 kills while this effect is in work.

Reduces speed with which your health depletes after you have more than the default maximum amount of health points.

Nintendo

Requires 25 / 50 / 75 / 100 / 125 kills.

Increases number of carried grenades.

Bonus: +1 / +2 / +3 / +4 / +5 grenades.

Wolfenstein II: The New Colossus

Ram Shackles kills

Kill enemies by using Ram Shackles

Increases amount of armor dropped by enemies.

Headshot kills

Kill enemies with headshots.

Requires 50 / 100 / 150 / 200 / 250 kills.

Increases damage while you are zooming in.

These weapons are Dieselkraftwerk, Dieselgewehr and upgraded grenades.

Reduces damage received from fire-based weapons - such as Dieselgewehr.

Requires 10 / 25 / 50 / 75 / 100 kills.

Reduces damage received from explosions.

Requires 5 / 10 / 15 / 20 / 25 kills.

Reduces damage received from electric-based weapons - such as Lasergewehr.

Enemy grenade kills

Kill enemies with their own grenades.

you’re able to throw an enemy grenade back and get a kill.

Requires 10 / 20 / 30 / 40 / 50 enemies.

Extends time for enemy grenades to explode.

Bonus: +0.25 / +0.5 / +0.75 / +1.0 / +1.50 seconds.

Battle Walkers kills

Kill enemies while using Battle Walker.

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