guides
Last update:11 May 2016
Collect the helmet from the crack.
Then, use a feather on the creature sitting on the stone.
Once it spits the hand puppet out, pick it up.
Now talk to it.
In the tree to the left, there is a hole, which you should put the twig into.
Then, sneak among the traps and collect thewool mouse.
Combine it with the helmet in the inventory.
Then, use the tree to obtaina fruit.
Use it on the creature’s claws.
Throw the refined ball at the traps.
Then move to the right.
During the cutscene, you will receive a can of canned food.
From now on, you will be controlling Laura.
Get back to the forest and talk to the creature on the stone.
After the conversation, collectreedthat is growing to the right.
Return up and talk to the hanging Robert.
After the fire, talk to him again.
Go right but, do not go up.
Take the passage to the forest instead.
Talk to the guy sitting at the table.
Search through the skeleton’s bag and you will find anindicatorthere.
Also, collect theskull in the cap.
Walk over the bridge to the other side and harvestmoss.
Combine the pointer with thereed with hook, thanks to which you will construct agrabbing gadget.
Slime creation
Return to the forest and give the skull to the archeologist.
In return, you will receive aglobe.Use it in the inventory to open it, and put moss inside.
This way, you will obtainsand.
Join two halves together to obtain slime.
Dismantle the grabbing gear and use reed on the fuel can.
you might find it with the archeologists.

Then, throw the slime inside and use the machine by pressing the button.
Then, put the grabbing rig back together to collect the wool mouse.
Get downstairs and talk to the creature on the stone, and then with the archeologist.
In both cases, bring up the new discussion subjects.
Then, stick the arrow into the pipe projecting from the machine.
This way, you will obtain andarrow with honey.
Use the arrow on the creature’s head.
Talk to it and return upstairs.
There are flies hovering around the skeleton - use the arrow on them, so they stick to it.
Return downstairs and use the arrow on the creature’s head again.
Return to the scientists, turn the machine to the right and start it.
After thecutsceneyou will receivethe wind map.Collect thesaddlelying on the right.
Go to the tree house and put the saddle on the rope spread between two trees.
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