Will Made Flesh

Taking over this strategically important buildings is your number one priority. The only real threat are the enemy patrols. Once your financial position is secured consider your next actions. The GDI base’s defenses are really impressive. Before you launch a frontal attack you’ll need to get rid of enemy construction yard and crane. This way you’ll rid the GDI off the chances to rebuild their lost buildings. Now focus on destroying GDI’s key installations - the power plants, barracks and war factories....

May 11, 2016 · 1 min · 198 words · Anna Richards

Wing play, crosses

guides Last update:11 May 2016 Cross is one of the tactic that allows to score a goal. In previousFIFAgames, crosses almost always guaranteed a score. Here, it isn’t a walk in the park (finally! ), nevertheless, good wing play is just another advantage of a team. Crosses requires midfielders (or even defenders) on the wings of the pitch. Formation presented below fulfils this necessity. First of all, midfielder on the wing has to have the ball....

May 11, 2016 · 1 min · 162 words · Jessica Marshall

Winter Training

guides Last update:11 May 2016 There are many combats waiting on us in this level. Also we must defeat a virus which attacked the program. In the beginning we close in to the rack and pick up a sword from it. Now we turn left and slash through the door. We meet the virus - he’s got form of a ghost that challenges us for a fight. We walk past him and slash through another door....

May 11, 2016 · 2 min · 417 words · Nicholas Miller

Without a Trace

It’s a very short mission. First go to thehalfling herbalistnearOxenfurt. He will point you to the place where his friend died recently. At the destination, look for a cart of the herbalist. You will find it near the main road. Blood marks found there will lead you toErde village. In that case you will not receive the payment. Go to the back of the house of the peasants. You will find a chest with rotting meat there....

May 11, 2016 · 1 min · 147 words · Ryan Walker

Wizard / Witch

Due to the low level of defense, the playing style based on dodging threats is suggested. Therefore, you should avoid all of the attacks lunched at you. For hunting, this class uses staves and the secondary weapon is the dagger. As mentioned above, the basic weapon here is the staff and the dagger is the secondary one. With time, you will gave to get something better. Just like in the case of the rest of the classes, you should obtain Liverto Staff....

May 11, 2016 · 2 min · 324 words · Christopher Garrett

Wizard's abilities. 2

Useful at the beginning of a game. Mass Weakness 2 40 Reduces all enemy’s army damages about 9%. Lasts 5 turns, requires Weakness. We rather won’t see a difference, but you may take it. Summon Darkness Elemental 3 45 Summon 6 Darkness Elementals For such amount of mana? I don’t think so. The most powerful spell in the game - take without hesitation. Darkness Magic I Neutral 0 (passive ability)...

May 11, 2016 · 5 min · 853 words · Alex Lin

Working with players

guides Last update:11 May 2016 Contract renewals First squad must have at least 18 players. Below this your team is incomplete and you’re able to’t play any matches. That means that opponent will win by a walk-over. Take care of the squad and renew some contracts. If you forget, board will nail you down to do that. Contract Alertsmenu will inform about contracts expiring In next months. Analyze which player plays main role in first squad and renew contract with him....

May 11, 2016 · 2 min · 224 words · Shannon Vasquez

World 1

guides Last update:11 May 2016 You find the first start onThe Swapperlevel. Collect thecubeand place it in front of the gargoyle, past the third gate. you might now jump onto it, after you have climbed onto the cube and onto the wall. Collect the cube and go right, over the wall. Keep jumping between the wall fragments, up until you reach the star. Inside, there is a bluebuttonthat activates thefanto launch you towards the star....

May 11, 2016 · 2 min · 274 words · Alyssa Burns

World 2

guides Last update:11 May 2016 After you have completedStatic Vexer, you might collect another Star. Now, go to the end of the puzzle and use jammers to deactivate twometal balls. You find another star inCube Driver. Collect theconnectorand climb the ruins again. Jump off the cube to make it over the second wall fragment. Simply, jump off the wall and land near it. The third Star becomes available after you have completedCrater....

May 11, 2016 · 2 min · 220 words · Robyn Thompson

World 4

guides Last update:11 May 2016 The first star is in thePress and Jampuzzle. First of all, solve the puzzle itself. Here, you find a fan and a red button. Direct the connector to it and return to the recorder at the beginning of the stage. Note- a frequent mistake here is taking the route around the puzzle (the violet barrier). Then, collect the “copy” of the connector and return to the beginning of the map....

May 11, 2016 · 2 min · 297 words · Cameron Walker

World Atlas- Archer

guides Last update:11 May 2016 Recommended: Potion Efficiency, Splitting Arrows, Evade, Explosive Arrows. Notice: In the beginning you’ve got the option to raise your skills to level 5 max. Picture Name Comment Poison Arrows Shoots poisoned arrows that damage the enemy over time. Useful in the beginning of the game. Ranger Surprise Shoots an arrow which lowers the enemy’s defence. Ranger Strength Increases the damage done with ranged weapons. Stun Arrows...

May 11, 2016 · 1 min · 200 words · Kim Gamble

World Atlas- Dexterity

guides Last update:11 May 2016 Level Ingredients Effect 1 1x Fatfern Increases your dexterity with 3 for 180 seconds. 2 2x Fatfern Increases your dexterity with 5 for 180 seconds. 3 1x Black Rose Increases your dexterity with 8 for 180 seconds. 4 3x Fatfern 2x Black Rose Increases your dexterity with 11 for 180 seconds. 5 4x Fatfern 3x Black Rose Increases your dexterity with 14 for 180 seconds....

May 11, 2016 · 1 min · 159 words · Nicholas Wang

World Atlas- Dragon Slayer

guides Last update:11 May 2016 Recommended: Mindread, Wisdom, Lockpick. Increase the skills connected with the weapon you use the most/prefer. Notice: In the beginning you could raise your skills to level 5 max. Picture Name Comment Unarmed Expertise Increases the damage dealt while unarmed - completely useless. Single-Handed Weapon Expertise Increases the damage done while fighting with a single weapon. Dual-Wielding Expertise Increases the damage done while fighting with two weapons....

May 11, 2016 · 1 min · 175 words · Megan Rasmussen