Walkthrough- [I] Irish

Be faster and use Dead Eye ability to kill your enemies#1. Take your horse and follow theIrish. An item is located in the building#2. Stay on your horse and eliminate your opponents. Take the weapon (Double Barreled Shotgun). Unfortunately, inside there will be no machine gun#2. flush the area near the mine and get inside. From time to time you will have to fight with one or two bandits. you’re free to shoot the chests with TNT to make your task easier#2....

May 11, 2016 · 2 min · 301 words · Maurice Wood

Walkthrough- [LR] Landon Ricketts

He will give a shot to learn you how to shoot faster and more effectively. You will get a gun calledSchofield Revolver. Your first task will be to shoot bottles#1. Activate Dead Eye ability and press(RB)to mark every bottle#2. The second task is much more difficult. You will have to shoot at least two vultures. WhenLandonwill shoot, birds will have a go at fly away. Slow the time and target them#2....

May 11, 2016 · 2 min · 356 words · Sandy Scott

Walkthrough- [M] Marshal Johnson

Second solution is available only when the quest “Wild Horses, Tamed Passions” is completed. Before the gorge get off your horse. Soon you will get to a small camp#2. Kill all opponents and search their bodies. Go to the other side and get close your enemies before the attack. You will meet three bandits on your way. Eliminate them and go to the camp for more#2. Try not to shoot the prisoner....

May 11, 2016 · 3 min · 446 words · Seth Payne

Walkthrough- [Mc] Professor MacDougal

Inside, there will be nothing interesting. After a while a wagon full of explosive will show up#2. Climb on few rock shelves and you will meet thebear#1. Now not wait until he will get close to you - shoot him fast. Continue your trip and soon, you will attacked by apuma. Shot it fast and do not attempt to fight with it without the Dead Eye#2. When you will be at the top, eliminate the scout#1....

May 11, 2016 · 1 min · 192 words · Melinda Levine

Walkthrough- [S] Seth

You have to distract the guards - simply steal a horse that is standing nearby#2. Run away and after a while return toSeth. His old friend, who has a map, will start running. Take your horse and catchMoses#1. Use your lasso to take him alive, bound him and take to your friend. As a reward you will get a special document that will cancel all your crimes. To use it to go telegraph office#2....

May 11, 2016 · 2 min · 243 words · Bryan Cantu

Walkthrough- Assault Brayko's Mansion

The available options are: Additional Intel on Konstantin Brayko. Additional Intel on the Russian Mafia. A map with security system marked on it. you might’t control the vehicle itself, so focus on shooting the enemies appearing on the way. Stay cautious, as new enemies are ought to come. you might either avoid or eliminate them (for example using the southern machine gun posts)....

May 11, 2016 · 3 min · 454 words · Gregory King

Walkthrough- Blue Lagoon- Prologue

guides Last update:11 May 2016 At the beginningKendrawill inform you about the wolf-attack on the base. Go to the main gate and take up the gunner-place[1]. Everything should go smoothly. As soon as all soldiers go inside you will get 500 XP. Then, the difficult bit of the game will start, which is a constant fight against ravenous wolves. Your current level of experience makes them very dangerous. Therefore, the best is to support yourself with a shotgun and certain skills (Chromatic BlendandUltrasonic Repulsor)....

May 11, 2016 · 2 min · 392 words · Elizabeth Hernandez

Walkthrough- Cafe

guides Last update:11 May 2016 Talk to the owner, standing in the street in front of his cafe. Return to the street and go to the cafe. After another conversation with the owner, go to the room behind the curtain (in the front). You will meet a messenger from the collector there. However before the woman will tell you anything, she will offer a game of dice. You have to win so that talk with her about what Sylvie wants to....

May 11, 2016 · 2 min · 241 words · Amanda Morris

Walkthrough- Colony

You cannot jump down so you will have to find another way out. The door are blocked with some electrical charges[#185]. Get back to the corridor and hit the fuse box with your tail[#186]. The power with the whole sector will be disabled. Tunnel will be clear now and the fan will stop immediately. After a short trip you will see a gate that is blocking your passage. Jump to the ventilation channel[#188]....

May 11, 2016 · 2 min · 419 words · Anna Torres

Walkthrough- Firehouse

There are two fire poles inside the firehouse. One of the poles is located next to arcade machines and the other one is in the bedroom. If you don’t want to use the poles you’re able to also find the stairs. Eventually you should be able to reach a large garage section. A second staircase is located to the left of secretary’s desk. Aim the stream at something that looks like a fuse box (where you see Slimer)....

May 11, 2016 · 1 min · 208 words · Jennifer Kelley

Walkthrough- Graybox

Approach the (M1, 1) and press SPACE to speak with Mina Tang. During the conversation you will be able to choose how you want to escape from the room. Michael will ask Mina to turn on the alarm. Wait for the guard to enter and deal with him. Option 2 - Improvise It’s an option typical for the smooth style. After the conversation ends, approach the extinguisher and press the action key for Michael to break the glass....

May 11, 2016 · 4 min · 733 words · Brandy Ibarra

Walkthrough- Infiltrate Alpha Protocol

), as you won’t be able to return to the hideout anymore. It also would be wise to equip yourself properly. The game will allow you to choose a handler for this mission (screen). You will be able to choose between SIE, Albatross and Heck. Luckily there are no limitations for Steven Heck. it’s possible for you to ignore the meeting with Sean. Afterwards you will meet Leland and that one is much more important....

May 11, 2016 · 5 min · 929 words · Norma Carson

Walkthrough- Intensive Treatment

guides Last update:11 May 2016 This introductionary sequence will show Joker after he’s been recaptured by Batman. You’ll have to wait for Joker to break free for gain access to Batman’s other moves. Thankfully both fights are going to be extremely easy. Notice that it’s possible for you to combine your punches to create combinations of hits. It would also be a good idea to practice counterattacks. Each time you begin a new fight try scoring good combos, so you’ll earn more experience points....

May 11, 2016 · 3 min · 521 words · Kenneth Jensen