The Destruction of Lothering. 3

During the conversation you might ask her a couple additional questions or express the will to help at once. The smuggler will send you tomerchant Cavrilto recover the money he owns. The merchant can be found in the middle part of the courtyard#2(M2, 5). The enemies are luckily rather easy and additionally Captain Ewald can come to aid you#2. Take1 sovereignand return to Athenril with it#2(M2, 4). The conversation with Athenril can take two courses....

May 11, 2016 · 2 min · 263 words · Heather Woodward

The Devil's Playground (Achievements)- Covert missions

Red Lobster: An interesting achievement requiring good synchronization with the time shown on screen. Take a few units and get rid of the Brutalisk’s defence (a few Zerglings and Hydralisks). However don’t do it with all your army. Just be sure to constantly have it in your sight. The whole problem is that the monster will retreat onto the platform upon setting foot on the endangered area. You should have the Brutalisk begin chasing the Reaper about 18-20 seconds before the lava appears....

May 11, 2016 · 1 min · 166 words · Angel Sanchez

The Devil's Playground- Covert missions

One of the worlds has been abandoned by The Kel-Morian Combine, which was noticed by Gabriel Tosh. However the place is quite dangerous, with common volcano eruptions and Zergs lurking around. It will keep on appearing periodically and you’ll always be warned about it by the adjutant. That leaves you with enough time to gather the working SCVs and move them to higher ground. The only problem is that they use up fast....

May 11, 2016 · 2 min · 274 words · Travis Shah

The Dig

Don’t expect much fighting, you will only need a security specialist (for example,Is0bel). Go to the underground(M4,2). On the left you will find the firstbook(M4,3). In the southern part of the underground you will find someenemies-mummifiedcorpses(2x) and agargoyle. Same set enemies will join from the other side during the battle. Only after he defeats the opponent he will return to the underground. you’ve got the option to, but don’t have to help him....

May 11, 2016 · 1 min · 121 words · Jacob Wright

The Dig (Achievements)- Artifact missions

Drill Hard: You will complete this by simply playing through the mission. You must do it to simply survive and you will hit 20 victims quite fast. The Achievement doesn’t require you to complete the mission. The snag is that the Protoss buildings are on hills. Instead, use the Drill, which however has to know where to shoot. Airborne units would be useful for pointing the Laser at the buildings, though I doubt you have any....

May 11, 2016 · 1 min · 188 words · Logan Terrell

The Diversionary Raid

You should be able to finish it without any major problems. Jump off the small cliff and start moving forward (screen 1). It would be great to not attract too much attention to yourself. You probably noticed that the Thompson machine gun can only fire 20 rounds before reloading. It would be best to attack enemy troops with short bursts. Use the small passage located below your current position. You will have to deal with some enemy soldiers along the way (screen 1)....

May 11, 2016 · 5 min · 916 words · Frank Ford

The dragon's lair

To get to the other bank safely, you better keep hiding inrecesseson both sides of the river bed. The next challenge is to get to thedragon’s lair. As you go ahead, you will have to walk over aheap of bones, whichwakes up the monster. As quickly as possible, hide into the nearbybed, to wait through the threat. If you succeed, abedwill drop from the ceiling, whichwakes up the dragon again....

May 11, 2016 · 2 min · 228 words · Justin James

The Duke's Archives II. 2

guides Last update:11 May 2016 Before using the ladder, kill an archer. Go down the ladder. Once you get down, usethe leverto kick off the passage. Inside you’ll encounter two warriors and an archer on the bookshelf. [1]On a balcony adjacent in this room you’ll finda bonfire. After exploring above path,return to the room, where you’ve descended the ladder. Go tothe side chamber full of books, to open a chest (Blue Titanite Chunk)....

May 11, 2016 · 1 min · 168 words · Arthur Hester

The Dumb Soldier: A Crooked Mile

guides Last update:11 May 2016 ChoosingTweedle’soffice, you’ve got the option to search their workplace. Looking for Dee and Dum 2.) Have you seen Crane ? Where’s their office ? I’m in a hurry 3.) Take the night off 1.) It’s official Fabletown business 2.) I won’t get you in trouble 3.) Just keep out of the way After that, look for hints here. On the left you find a File Cabinet -Examine....

May 11, 2016 · 2 min · 288 words · Wanda Foster

The Dungeons of the La Valettes (step 5)

She will be your only help during the prison escape. Soon anambassadorwith two armed guards will enter the room. After a short conversation he will offer his help in getting out of the castle. Refusing isn’t an option considering your poor equipment, so accept his offer. Leave the torture chamber and followShilard. Hide inside the smallstorage room(M5, 10), as it’s probably the only safe spot. He will be your only help during the prison escape....

May 11, 2016 · 2 min · 334 words · Christopher Johnson

The Elimination Job, Captain- Chapter I

Talk withOld Yarsto learn where to findJarrad- the one you have to kill. Head to the south-west part of Cheznaddar (M20:3). By the door you’ll findReesa, who will venture to stop you from killingJarrad. Go inside the house and talk with the man. Ending 1 SpareJarrad, tell him to pack his things and leave town. Return toBasel(M20:7) and report that you’ve eliminated the target. You’ll earn more experience points. You will unlock [The Paindome]....

May 11, 2016 · 1 min · 140 words · Matthew Wise

The Emerald City Ripper

1.Curtain- The fight begins behind it. Holmes office- Quest:The Emerald City Ripper(Main quest). 3.Desk- You find herePersonafix Chip Wiper. 4.Male Bunraku(NPC)- you’re able to restore his memory using the chip. Quests Main quest. The right moment comes. After a long search, you’ll finally get to deal with Sam’s killer. Prepare yourself, strengthen your characters and reload weapons. The upcoming fight is not the most pleasant one. Send all your characters behind crates in front of the entrance....

May 11, 2016 · 3 min · 435 words · Randall Crawford

The End of the Beginning

You start off on a back of the truck. Enjoy the views (screens 1 & 2). You may want to take a closer look at the fights taking place near the city walls. It would be best to crouch at all times. Choose the darker passage. Start shooting at the enemy soldiers (screen 1). A couple of Nazis will be hiding in one of the surrounding buildings (screen 2). Use some of your grenades to take care of this small problem....

May 11, 2016 · 5 min · 933 words · Angela Reed