The caravan

guides Last update:11 May 2016 1 Current number of renown points. 3 Current number of people in the caravan and their morale. 4 Button used to set up a camp. 7 Number of days since the game has started. You will be seeing the caravan window for a great part of the game. This is here that you will be taking various decisions that will then affect your adventures. There are several interesting options in the caravan window and you better remember about them at all times....

May 11, 2016 · 1 min · 138 words · Maria Kerr

The cargo elevator

For starters, there are twoPrisonEnforcers,Elite EnforcersandElite Heavy Enforcer,accompanied byAV-48S Seraphimto fight. First of all, I recommend that you take to the airborne enemy. Do it either with the Junk Bolts or with Rust In Pieces. After you deal with the flying robot, focus on attacking the elite enforcers. Just like previously, you should first focus on eliminating all of the hostile machines first. Finally, deal with the weakest, “standard” enforcers....

May 11, 2016 · 1 min · 189 words · Bryan Villegas

The Carnal Connoisseur- Vittori

Apart from that, you also need to have completed theHappy Mediummission. The man wants you task you with an assignment which is now connected with the Octopuss. Garrett should now be on an external balcony, neighboring the squat. Turn to the South-East, walk over the narrow wooden beam and climb onto the ledge on the left. Turn to the North now and jump towards the rope there. Climb up the rope, thanks to which you will pull up the top balcony....

May 11, 2016 · 2 min · 304 words · Edward Long

The chase after Fury: Prison of the Damned

guides Last update:11 May 2016 You begin with chained Kratos. When the Fury appears, start avoiding her blows by leaning left and right. After releasing one of your hands, make few attacks still avoiding hers. When Kratos gets out of chains and lands on the ground, the pursue of Fury begins. But you don’t have to hurry. Sped few moments to get acknowledged with attacks and basic combos. Moving forward jump over obstacles and turn right....

May 11, 2016 · 2 min · 237 words · Ashley Green

The Chronicles of Narnia Game Guide & Walkthrough

Combine Forces, Defeat Evil, Free Narnia!. Full walkthrough, Characters, Abilities. Before you is Narnia, legendary realm created by C.S. Lewis, inhabited by various creatures, not always friendly to us, humans. Step right up into the old wardrobe… Maciej “Shinobix” Kurowiak Characters Peter Strongest of all the kids. He can fight pretty well, and as time passes, he becomes a good warrior. At first he fights with a stick, he can switch it with a sword later though....

May 11, 2016 · 1 min · 159 words · Jerome Nguyen

The Citadel

In the corner, to the right there’s a flower. There are two heaps of items on the left and right, and also some crates and barrels. Get the bow ready and begin to run across the bridge. You will easily defeat several goblins that will come running to you. Cross the bridge and take a look at the wall to the left from a distance. Ordinary goblins and goblin sappers will start going down it....

May 11, 2016 · 2 min · 390 words · Joseph Harris

The City Gardens

guides Last update:11 May 2016 Go over the gate to the balcony. Jump on directly to the bar sticking out of the left wall. Swing yourself, then jump to the front onto the relief, sticking the dagger into it. Lower to the catwalk below, go behind the bend. Jump upwards, catch the wooden ledge near the wall and move on hands to the right. Jump above the channel to the catwalk on its other side....

May 11, 2016 · 4 min · 834 words · Drew Waters MD

The Cliffs

guides Last update:11 May 2016 Go past the car and jump lower. Quickly hide behind railings leading to the elevator. You have a good view on enemies coming up the hill on the other side. One is climbing on the right and another one - on the left. make a run at kill them before they get to the top, by shooting explosive barrels for example. Enemies will carry One-shot so monitor their current aims (laser beam)....

May 11, 2016 · 1 min · 207 words · Dr. Steven Alvarez

The Clothes of a Pirate- Quests

The building is in fact a prison, and the man its guard. When you approach the solid wooden door, you’re able to see a prisoner in a cell. His name isLargo[#1]. Talk to him and you’ll learn thatCarterhas taken all of his clothes and put them up on sale. The prisoner is also missing aLeather shirtand an earring,Black pearl. As it turns out, the last one is still inCarter’s possession....

May 11, 2016 · 2 min · 325 words · William Lee

The Coldfells. 1

They are necessary to complete the[SIDE QUEST] Elf-stones. The Ettenmoors:Search the Moors fire off the only possible path down. When you reach two rocks that form a passage, you’ll be attacked by orcs. Only he can cause you trouble, you’ll deal with the rest easily. Fight until the next enemies appear behind rocks. Go there and continue the slaughter. To the right, the next enemies will come running downhill, among them a heavy-armored orc....

May 11, 2016 · 2 min · 374 words · Nancy Leonard

The Coldfells. 2

You’ll need to defeat two goblins and one ordinary and one heavy-armored orc warrior. On the left there is a barrel and in front of you a flower. Begin to shoot two orcs standing on the left hill. New enemies will join the fight after a while - several ordinary orc warriors and one heavy-armored. Dealing with this unit shouldn’t be a problem, just don’t let yourself get surrounded. Don’t climb the rock on the right side yet....

May 11, 2016 · 3 min · 526 words · Paul Wagner

The Conspirators- side quests

Difficulty level: Medium/hard. There is journey to a far away land and a way through one of the most complicated locations! Wait at the inn until nightfall and sneak into the meeting place(castle gardens). Wait for the man - he’ll walk out of the castle in a while. Then,go to the marked location. You’ll find awrecked transport. It turns out that the letter the NPC needs and parcels have been taken by Gargoyles....

May 11, 2016 · 1 min · 201 words · Tara Thomas

The Court of Montonessi

While on the second rope, turn around to reach a small balcony at the building to the right. Doing this will allow you to force the window open and make it into the building. Explore the apartment and find thepaintingabove the altar. you’ve got the option to now go to the Northern corridor and remove it from the frames. the location where one of theguardsis banging at the door. Walk around theopponent, carefully and collect thepaintingfrom the wall on the left....

May 11, 2016 · 2 min · 214 words · Randall Hobbs