Reach Liberty Dome!

Once you reach your destination, reprogram the door to gain access. Go now to the left side of the room with the cores, where there is your current objective. Walk over, now, to the room’s far end and enter the room to the left. You will enter the control room, where there is aDatapad7/7 on the computer panel. As you walk towards your objective, you will reach another room filled with enemies....

May 11, 2016 · 1 min · 155 words · Deborah Walker

Reach Mindcarrier

guides Last update:11 May 2016 After you regain control of the character, go straight ahead. Next to the data, there also is agrenade box. Behind the wall to the left of thedatayou will find a suit upgrade kit. you could get there through the ceiling of the room with the kit. To the right of the room, take the zipline to reach the building to the right. Jump down to the ground and reprogram the crate lock, to gain access toMK....

May 11, 2016 · 2 min · 217 words · Jessica Flores

Reach Polis and report your findings about the Reds: The Crossing

guides Last update:11 May 2016 You will regain control over Artyom only after he defeats the Dark One. Start by exploring the nearest area for corpses. Go towards the stairs and, after you jump down, go right. Pass through the derailed railway car and continue on your path. After you get down, turn left and take the path towards the water. Keep moving ahead, best by keeping to the low walls to your right....

May 11, 2016 · 2 min · 321 words · Nicholas Douglas

Reach St. Michael's rotunda

Explore the area to the right of the stairs to find aMnesist Memory(the above screenshot). [New Journal Entry:Neo-Paris History- Regulation of Firearms] There are severalEnforcersto be taken care of. You might have already noticed that, sometimes, the severely wounded enemies display the chip Overload message. This suggest that you’re able to eliminate them in a stunning way. Continue fighting until you deal with the enforcers. Find a ledge that Nilin can grab onto....

May 11, 2016 · 3 min · 453 words · Robert Miller

Reach the CELL command center

guides Last update:11 May 2016 Get on the car and drive towards your objective. Soon you will be attacked by a helicopter, which you need o destroy. To the right, on the shipwrecks, there will be some enemies equipped with rocket launchers. you could either kill them all, or ignore them completely. After you drive over the broken hull of a ship, you will run into an APC. Once you reach the precipice, ignore the Ceph ship and drive down....

May 11, 2016 · 2 min · 276 words · Tara Ramirez

Reach the Central Security Post

guides Last update:11 May 2016 Listen to the conversation withEdge, and open thedoorclosest to you. Use theSAT Hatch)if you oughta and leave this location. you gotta go back and towards the room where you earlier stole Trace’s memory. After you reach that location, turn your attention to the locked door shown in screenshot 1. After you unlock the area, explore it to find theFocus Boostlying on the floor (screenshot 2)....

May 11, 2016 · 1 min · 189 words · Lisa Johnson

Reach the CIA safehouse- Safehouse

Sticky Noisemaker) and stunning them (e.g. Smoke Grenade, Tear Gas, Sleeping Gas, Flashbang). This will prove helpful at finding and avoiding the enemies. Right after this mission loads, start the linear walk, during which you won’t have to sneak. Walk around the square with the big numbers of armed men and take the side alley. Walk into the shop and go to the backroom. Your character will change clothes after reaching one of the rooms....

May 11, 2016 · 2 min · 355 words · Benjamin Pierce

Reach the elevator shaft- Abandoned Mill

guides Last update:11 May 2016 Approach the wall and start climbing. You, of course, need to keep in mind that there is another sniper above Fisher. This same rule applies to the remaining snipers that you will encounter in a few moments. ensure it is safe, pull up and hide behind the nearest cover. You now need to get towards the roofs located to the left of the sniper here....

May 11, 2016 · 1 min · 133 words · Frank Gregory

Reach the entrance to Bastille

First, focus on attacking the regularProwler Leapers, and leave the strongerSkinner Leaperfor the end. I definitely recommend that you make use of the special moves, i.e. Approach the balustrade and jump over it after you are done. Listen to a short commentary fromEdgeand approach the first remembrane in this stage. You definitely need to stop in the place where there is the second remembrane. Start it and follow the “virtual' Johnny straight away....

May 11, 2016 · 2 min · 279 words · Terry Wood

Reach the loading bay- Abandoned Mill

Right after you get into the first corridor, turn left. Approach the edge and hang down. Wait for the enemy below to stop somewhere for a longer period of time. Drop down to the ground floor and hack into theBlacklistlaptopshown in the screenshot. This will earn you additional 40 thousand dollars. Hide now behind the cover in the center and wait for the guard to change positions. Then, go to the only exit from this location....

May 11, 2016 · 2 min · 255 words · Jeffrey Hansen

Reach the machine: Endings

Finally you’ll reach the place, where you’ll be attacked byNecromorphs. In addition, two tentacles will appear - you have to destroy them to unlock a further way. Remember to aim at red spots. Alien Artifacts1/1- On the ground to the left from the path leading to the tentacles. A little further you’ll find a portal, which will take you quite far. have a go at avoid flying boulders. After a fairly hard landing, go ahead - on the right you’ll find several supplycrates....

May 11, 2016 · 1 min · 197 words · Maureen Ramos

Reach the main part of the prison

guides Last update:11 May 2016 Go straight ahead and leap towards the nearest ledge. Continue along the linear path and listen to the conversation withEdge,and also examine the interactive screen. Wait for the drone to pass and move away. Stop in the area to the right that you go past. Quickly, grab onto one of the nearby interactive ledges. Variant two assumes that you aim your Spammer at theturbine control....

May 11, 2016 · 2 min · 221 words · Nicholas Terry

Reach the Memorize HQ

guides Last update:11 May 2016 Wait forTrace’sjet to crash and listen to the conversation withEdgeExplore this location. Turn around and catch onto the red pipe to shimmy to the left (screenshot 2). Leap towards the vertical pipe and then, towards the interactive ledge. Pull up and stop in the spot shown in screenshot 1. Leap towards the fragment of the roof that you’re able to see in the distance. Return to the main roof and go towards the vertical pipe and the interactive ledges to the left....

May 11, 2016 · 2 min · 236 words · Melissa Baker