Put Up Your Dukes

Your mission is to feedBlob- fat guy from the gym. For pass the first stage, chooseWolverine. Turn left and use yoursixth senseability. Thenclimbon thesticky walllocated near to thewater dispenserand dump all objects from the higher floor to the ground. Build awater gunfrom thedebris, then jump on it and destroy twowater machinesplaced on the left side. From their pieces create a giantdrink cup. Jump on thewater gunand aim your stream at thecup....

May 11, 2016 · 1 min · 184 words · Courtney Cohen

Puzzle- Side quests

Teleport to theDark Forest - Swampwaypoint. Head north, and turn left on the crossroads. You don’t have to disarm them - just don’t step on any of it. Sneak to the south-west (go straight ahead, looking from the stairs you’ve just climbed). Go there, while avoiding traps along the way. Teleport to theDark Forest - Swampwaypoint. Head north, and on the crossroads turn right. You have to place the appropriate statues on top of each of them....

May 11, 2016 · 1 min · 162 words · Joe Berry

PvP Instances

The requirement for victory is that you complete a quest. In the case of the latter, you get rated for the overall of your victories and your loses. If you are rated 1500, you will be able to buy the violet items, for prestige. The important thing, then, is that there is someone to protect the mask from thievery. Additionally, several players should be attempting to steal the masks and carry them over to their base....

May 11, 2016 · 3 min · 460 words · Sheryl Green

Pyrrhus Evac. 2

guides Last update:11 May 2016 Ground Zero Move the war machine forward. [1]You will reach aconvoy. In other case you will get killed pretty fast. Once your machine getsdamaged, be sure to retreat behind some cover and wait a bit. This way you will fix the exobot. The first enemies can be foundon the right side of the bright building in the distance. [1]Another squad is on theisland made of a piece of a building on the left....

May 11, 2016 · 2 min · 329 words · Jerry Alvarado

Pz. Kpfw. IV Ausf. H

guides Last update:11 May 2016 Name Pz. H pop in Medium tank Tier V Armament 10,5 cm Kw.K. IV H version is the best tank in the whole Panzer IV group. This tank has two characteristic attributes. First, the visible at first glance additional armor plates on the sides and on the turret. Sadly, that armor improves aesthetical value at most. Weak armor is a great weakness of this tank....

May 11, 2016 · 2 min · 349 words · Ashley Sanchez

Q and A. 1

Start attacking bandits gathered inside the club. Keep fighting until you eliminate all enemies. see to it, of course, to eat their hearts. After the fight explore a small room with slot machines, located to the right from the club entrance. You’ll find there a shotgun and a newrelic (Sister of Light - 4/29). Now head to the stairs leading to the upper club floor. Watch a short cutscene with running away Swifty....

May 11, 2016 · 2 min · 301 words · Robert Hill

Q and A. 2

Your task is to completely destroy this machine. Obviously most of the time you have to spend on avoiding the ball. To do so you might stay in site corners and crouch as often as you might. Wait until darkling with a propane cylinder appear on the left side (screen above). If you’ve done everything properly, the crane will be partially damaged. During fights with enemies you could behave in many different ways....

May 11, 2016 · 2 min · 290 words · Jerry Cook

Q and A. 3

you’re free to lead the fight from the upper level or jump down to have greater mobility. After the fight start eating the hearts of defeated enemies and then use the stairs leading to the balconies. Eventually you have to approach the door leading to another part of the warehouse. you could now enter the new area. It is located right under the balcony, on which you’ve appeared after opening the last door....

May 11, 2016 · 2 min · 325 words · Stephanie Hanson

Quantum Break Game Guide & Walkthrough

The following Quantum Break game guide includes all the essential information that one will find useful during his/her adventures. A lot of attention was devoted to the main storyline, upgrades and skills. A lot of attention was devoted to the main storyline, upgrades and skills. You will also read aboutChronon Sourcesthat allow you to develop your skills. A separate part was also devoted toachievementsand information on how to unlock them....

May 11, 2016 · 1 min · 123 words · Paul Smith

QUEST 1: Aiding the Outcasts

If you haven’t discovered the factory yet, you should consider beginning your journey nearMegaton. fire up the door and confirm that you want to travel toBailey’s Crossroads Metro. Start off by moving north and you’ll find a Nuka-Cola machine along the way. Killing thebeastsshouldn’t be a major problem, even if you’re using a10mm pistoltaken fromVault 101. [#3] Kill all thebeasts. If you decide to explore the tunnels, you should get to the north-western corner of the biggest room....

May 11, 2016 · 2 min · 242 words · Michael Day

Quest log

The daily quests are assigned on a daily basis, after you log on into the game. The daily quests are the main source of gold in the game. There also are three, the so called, “Special Quests”. These are the single quests assigned to every player. There are also so called “Unique Quests”. Those are special quests, assigned for each player only once for an account. Below you might find a list of all in-game Unique Quests....

May 11, 2016 · 2 min · 367 words · Dr. Donna Gray

Question Cust- London

guides Last update:11 May 2016 Make an observation of Cust (three clues). Notice hislowered eyes,shaking handsandcrumpled jacket. In Poirot’s notebook will appear an information about new suspect Alexander Bonaparte Cust. If he will say something about having a headache give him a sedative. In both cases you will get a trophyRed cross. For ending the questioning you will get a trophyKaiser moustacheand additional10 ego points. LITTLE GREY CELLS What do we know about Cust’s health?...

May 11, 2016 · 1 min · 170 words · Patrick Riggs

Question Donald Fraser- Bexhill

guides Last update:11 May 2016 Leave the flat and go to Ginger Cat, where Donald Fraser is waiting. Make an observation of him (three clues). Noticedark circlesunder his eyes,crumpled clothesand a bottle ofWhitehorse whisky. Accuse him of lying just like Betty (1 ego point). After getting detailed information from Donald, you will achieve a trophyRomanic confessional. LITTLE GREY CELLS Did Donald have a motive for Betty’s murder? Does Donald have an alibi?...

May 11, 2016 · 1 min · 139 words · Matthew Steele