Killing Fields

guides Last update:11 May 2016 Your current task: Protect the camp Scramble! Your camp is being attacked. Arm yourself up and get rid of the enemies. Your current task: Kill the minigun-soldiers Meet the minigun soldiers. There are just two of them, so you should take them out with ease. you’re able to give a shot to familiarize yourself with the minigun. Kill the MG soldier with the rocket launcher and pick it up - you will need it soon....

May 11, 2016 · 1 min · 158 words · John Smith

Killing Zeds

If the gun deals less than 4.400 damage, one shot in the head should be enough. By far the beast way of dealing with zombies in built-up areas is hitting them with the hatchet. The obvious downside of such a tactic is the almost unavoidable damage that the zombies will deal to you. Being far away from other zombie groups, turn around and start running backwards. When the zombie stops to attack, you’re able to quickly shoot it....

May 11, 2016 · 1 min · 164 words · Kristen Bryant

Kinds of cities

guides Last update:11 May 2016 There are three kinds of cities. Military city Well - it’s the city of warriors. It makes combat vehicles, capable of attacking enemy units and bulidings. Attacking other city combines with destroying all of it’s structures, excluding the town hall. Religious city This kind o city produces propaganda vehicles. Just drive one nearby the enemy city and it would take a stab at control it’s population....

May 11, 2016 · 1 min · 167 words · Brenda Horn

Kingdom of Water: A Dream Which Was Something More

Before approaching it however, be sure to plunder the area. After collecting the few resources, it’s possible for you to attack Anastasia (M1, 3). Despite her having larger forces, you should be able to defeat her without any loses. Additionally using necromancy effectively should minimise your loses. If you lose theAir Elementals, I’d recommend repeating the fight. Your next opponent will be Belketh (M1, 4). He’s a bit more powerful than Anastasia, but still he shouldn’t cause you trouble....

May 11, 2016 · 1 min · 208 words · Mrs. Kaitlyn Ross MD

Kisame- hints

guides Last update:11 May 2016 Kisame fights at a distance with his water jutsu. Thanks to his sword he can also handle himself well in close quarters combat. Kisame’s biggest weakness is his extreme slowness. His jutsus are not much faster either, which makes them easy to dodge or block. It is noteworthy that his ninjutsu can be used in two modes. A quick tap casts a shark which dashes toward an opponent....

May 11, 2016 · 1 min · 146 words · Brian Johnson

Kitana

Hit and run is her brand style! However, she is not that easy to master. Rising Fan V,<+2 Kitana jumps into the air and deals Mid damage. In the EX version, she jumps much higher and hits twice. The attack is very quick, so it is perfect as an anti-air. Unfortunately, you cannot continue attacking, after this move. The EX version deals a bit more damage, but neither of them is safe against a block....

May 11, 2016 · 2 min · 271 words · Cameron Pearson

Knit Sack's Territory

In both cases you will have to face a group few enemies and snipers guarding the entrance. Eliminating allStank Gum’swarriors will end with claiming the camp. After entering, prepare for a slaughter (quickly kill theWar Crier). You will be attacked by waves of enemies for few minutes, among them some fast and armed opponents. Watch out especially for the opponents throwingThundersticks. There are weapons and theThundersticksmentioned previously (enemies will drop additional ones) lying on the ground....

May 11, 2016 · 1 min · 193 words · Henry Ford

Knothole Island's Huge Heat

guides Last update:11 May 2016 Prize:750 renown points,Sun Key Trophy. Unlocks:Augments shop. to get to start this mission, you have to first leave the island. Once you’re in a new location, info about a new quest will appear. Head over toGordonat theBowerstone Marketplacedocks or go directly toKnothole Islandusing the menu. This time he’ll complain about the terrible heat wave on the island. Your task is to bring rain. You will find theStorm Totemin theSun Shrine....

May 11, 2016 · 3 min · 533 words · Tiffany Morales

Knowledge & Amity

The only requirement to do so, is to gain appropriate knowledge. Knowledge has been divided into several categories (merchants, artefacts etc. If the constellation resembles your own, you will gain more Amity. Elements that are taken into consideration are interest level and sparkling interest %. If you succeed (represented by smiling faces), you will get the highest value of Amity. There are three such opportunities during a single conversation. However, each time you will be asked to complete a task that is visible on the constellation....

May 11, 2016 · 1 min · 160 words · John Daniels

Komorin

He asks you to talk to Vesit Delurna, a horse breeder. There are three enemies to deal with. Defeat them all and go back to Vesit. You’ll get your first horse as a reward. Additionally, this mission will give you +1 reputation in the Brotherhood. HINT: You have to complete this quest so that use the Society’s connection of teleports. Be SURE to do it! Personal teleport Ferid wants you to bring him 2 pieces of magnesite....

May 11, 2016 · 1 min · 197 words · Rhonda Nelson

Kong To The Rescue

guides Last update:11 May 2016 The next stage, where you’ll control the Kong. At the beginning, fight against the tyran. Move the area’s end and unblock the gate (throw back the pillar and destroy boards). Then get at the planted wall and slide down. You’ll climb small shelf there. Some little bats-like monster will attack you, so get rid of them. Climb the vertical wall up and approach the next edge....

May 11, 2016 · 2 min · 240 words · Ethan Moses

Kong's Lair

guides Last update:11 May 2016 You’re beginning the stage in the narrow tunnel. Leave it by destroying the wooden blockade. You’ll find some ammunition outside, so take it. Do the same with the spear lying close by - it’ll be useful thereafter. Before going up the first stairs you should see plenty of monsters flying in the distance. Use sniper’s sight and start enemies' extermination. Some of them will hang on the stone building - eliminate them with ease....

May 11, 2016 · 1 min · 160 words · Brian Gonzalez

Kongo

Secondary battery 8 x 127 mm; range 4 km; 14 x 152 mm; range 4 km. InWorld of Warshipsit’s a tier V ship. The main advantage ofKongois the range of those cannons, it’s 21,2 kilometers. No ship of the same tier can posses any threat from such distance. Sadly, to use this advantage you must aim very well, it can be hard without some experience. You should also notice the very long time of steer changing - 18 seconds....

May 11, 2016 · 2 min · 361 words · Jeffrey Brooks