Glory of the Dead. 2

At the beginning you’ll encounter here fewskeevers, who will die in a short fight. You might also count on ally’s actions. After the fight, head to the western gate. Enter the next large chamber (screen above) and start attacking a new group ofghosts. Particularly watch out for tougher ones, because they can inflict heavy damage. ensure that you’ve eliminated all ghosts and choose a narrow southern passage. I suggest watching out here, because you’ll be encountering elite pop in of ghosts more often....

May 11, 2016 · 2 min · 313 words · Allen Brown MD

Glory of the Dead. 3

Kodlak says that his soul hides in this place, because it can’t go to Sovngarde. He also suggests throwing into a fire a head of the witch killed earlier. New primary objective: Put witch head into fire Your current task is fortunately not complicated. Interact with Flame of the Harbinger (screen above) and throwGlenmoril Witch Headinto it. Fight until the wolf spirit loses entire energy bar. Return toKodlakand talk to him again....

May 11, 2016 · 2 min · 253 words · Casey Brown

Go back to Samuels and Taylor

After you take the elevator, go towards Seegson Communications. Use the ventilation shaft on the left to get there unnoticed. Stay away from them! The screenshot above shows a situation like that. Go through the door to reach Seegson. You’ll find a save console. Use it and go downstairs. You’ll see an android. If you have to fight it, shoot its head with the revolver. When you reach the elevator, go back to the transit station....

May 11, 2016 · 1 min · 122 words · Michelle Berry

Go back to Taylor with the medicine

You’ll see three enemies. Throw a noisemaker at them, hide behind boxes and watch the Alien rip them apart. When it gets safe, search the bodies and go left. You’ll find a ladder leading up. Go along the corridor until you reach the room. You’ll find a map update and a terminal there. Leave the room and turn right. Go downstairs and fire up the door in front of you....

May 11, 2016 · 2 min · 320 words · Sarah Davis

Go inside Matt's apartment- Monday: A box full of junk and too much free time

guides Last update:11 May 2016 After Sally’s call go by subway to Matt’s apartment. Talk with hot dog vendor about everything. He gives you anempty gas cylinderand areceipt. Look at the broken radio in your inventory (RMB). You will receive anutand aspring. Use the nut with the pin, you will get amodified pin. Use it with the hole in the clock and turn the clock. Now you’ve got the option to talk with Mel and take agas cylinder....

May 11, 2016 · 1 min · 170 words · Mrs. Tiffany Morse

Go on the higher level- The Tunnels

guides Last update:11 May 2016 Walk and listen to smugglers into which you will run. Find a ladder and get to the upper part of tunnel. When you get there, examine the chests andautomatic rifle(screen above). Move forward and when you hear shouts, hide behind something. During firing at smugglers, you’re able to do two things. First option is to attack them from long distance with recently found automatic rifle....

May 11, 2016 · 1 min · 142 words · James Ellis

Go through the Stowage Deck: The Dawn's Light

Box Box used to disable a trap connected with the southern door. Exit Door leading to an area with Erin and Orion. More detailed description of the journey at the next page of the guide. This site is not associated with and/or endorsed by the Square-Enix / Eidos or Eidos Studios. All logos and images are copyrighted by their respective owners.

May 11, 2016 · 1 min · 61 words · Becky Nguyen

Go through the Treadwheel Deck: The Dawn's Light

If you chose using the Rope Arrow, slide down and release the rope. In both cases you begin exploration ofThe Dawn’s Light - Treadwheel Deckon the first level. Approach the interactive pipe and start climbing, what takes you to next interactive objects. Pipes will take you onto the balcony on the third level. Besides, it’s possible for you to find hereScissors - 5G. You’ll pass the central room and remaining guards....

May 11, 2016 · 2 min · 263 words · Robert Snow MD

Go to Elysium to save Deponia- Lower Ascension Station

guides Last update:11 May 2016 Go back inside the ship and talk to Doc. After the conversation put the cleared chip into Goal’s head. She will wake up and talk with you, almost without problems. Use all dialog options, informing her about Cletus’s and Organism’s' plans. Leave the boat and return to the tower. It turns out that Organons are looking for you, blocking the way inside. Notice the crane on the other side - maybe it can be used?...

May 11, 2016 · 2 min · 392 words · James Wilkinson

Go to the Factory Site and Find Henry

guides Last update:11 May 2016 Traces show that Henry chose door between two furnaces. Open them and move on. Go through them to violet-lighted room, where you should turn right. In the next hall go through another open door to a small room full of crates. Climb by them on a thick pipe above. Go forward and climb down from crates in the next room. You’ll stairs on the right....

May 11, 2016 · 1 min · 158 words · Mr. Robert Hernandez

Go to the throne room

guides Last update:11 May 2016 Start to explore the location [Eternal Throne]. Find the first interactive catch. And after you grab onto it. Use death grip on the catch shown in the above screenshot. Since there is only one path leading up your destination, it’s impossible to lose your way.] Wait for the death, to reach a new, interactive edge. Wall run up the vertical wall, and bounce off to the opposite wall (the above screenshot)....

May 11, 2016 · 3 min · 487 words · Christopher Cooper

Godalming Manor I

guides Last update:11 May 2016 You’ll end up standing inside a room with a large reinforced door. tap on the door and you’ll find out that it’s closed. Thankfully, you’ll be given a chance to participate in a new riddle. The objective will be to brake the lock, allowing you to enter the manor. Your only task is to punch two objects which have been pointed out on the screen....

May 11, 2016 · 3 min · 430 words · Ryan Snyder

Godalming Manor IV

guides Last update:11 May 2016 You will have to repeat these actions with three other pieces of wood. The only difference is that they won’t be similar in size. Place them on the workbench. Look at my screen for confirmation. That’s how your key should look like before you proceed with the next step. Now you will have to choose a brighter piece of wood (screen). Just as before, place it directly under the ruler....

May 11, 2016 · 2 min · 362 words · Hannah Nichols