General Grievous. 4

There you will find a panel requiring a clone character#1_1. Use it and go through the opened gate. In the bottom part of the new location you will find an orange plate#1_2. Use Force to turn it so that you lead the minikit below the floor inside the labyrinth#1_3. Once you make it, the item will jump to the surface#1_4. Shoot it with a rocket launcher and pick up. Now return to the main corridor and go straight to a big room#2_1....

May 11, 2016 · 2 min · 302 words · Diamond Garcia

General Grievous. 7

guides Last update:11 May 2016 You will get the next one for hitting 10 lamps with the Light Saber. First two can be found in the corridor behind the second lava pit#8_1. A bit further there’s a big room, where a short cutscene plays during the story mode. Four more lamps can be found there#8_2. Once you destroy them, move on until you find buttons in the ground#8_3. To the right and left of them there are two lamps#8_4....

May 11, 2016 · 2 min · 237 words · Daniel Gonzalez

General Grievous. 9

Use it and switch to the character on the other side of the pit#7_2. There’s also a tower there and beside it you will find the minikit. Collect it and go to the corridor in the south. On the left there will be a gold box#8_1. Destroy it with a machinegun and do the same with a similar box in the north#8_2. Opposite to it, on the right side, you will find three more boxes#8_3....

May 11, 2016 · 2 min · 319 words · David Schneider

General laws

It’s very dangerous in case of civil war! Bonus to the happiness is hardly noticeable. Unfortunately, it discourage vassals. Feudal Taxation: Non Feudal lords pay no taxes. Despite pretences it isn’t such a bad choice. Castles usually generate less income than cities or churches so such sacrifice isn’t hard/. It loses sense when most of your counties have a castle as a dominating structure. Taxes won’t compensate loses you’ll have during civil wars....

May 11, 2016 · 1 min · 203 words · Chelsea Shaw

General perks

guides Last update:11 May 2016 A thread of three perks for characters that fight in melee. All three are useful and worth buying, even if they do not provide too high bonuses. Applied Force, level 5- 5% chances of stunning the opponent with melee weapon. Useful for characters that fight in melee, the rest of characters may ignore it. Stunning Force, level 7- An upgraded version ofApplied Force. Either way, it is worth buying....

May 11, 2016 · 4 min · 824 words · Kendra Yu

General statistics

guides Last update:11 May 2016 Every unit has some general statistics and weapon statistics (if armed). General statistics are as following: Strength- unit endurance for vehicle and size of troop for the infantry. Size- the bigger unit, the easier to hit it. It doesn’t affect stealth. Optics- responsible for detecting enemies - the higher level, the easier is to detect. Factors also added to that: distance, covers, level of Stealth and loudness of fire....

May 11, 2016 · 5 min · 1029 words · Raymond Bass

George's Library, Medovsky's Study

guides Last update:11 May 2016 punch the door on the left, which is the entrance to theStudy. Unfortunately, you need a key. Take a look at the paintings and theBookcase. On the table in the bottom of the screen there is aCigarette Box. In the meantime, Nico will eavesdrop on the conversation downstairs. Examine the typewriter, then have a look at theCabinetnext to the entrance to the study. Click onHobbs' Card- you will read it and put it back away....

May 11, 2016 · 2 min · 241 words · Robert Le

George's Yard, Hobb's Studio, Hobb's Loft Apartment- The Next Visit

guides Last update:11 May 2016 After the cutscene, you will haveChainin your inventory. Look inside the car and sound theHorn. Notice that theSeagullsitting on aDrainpipewill fly away for a moment - start climbing. Tell Nico to sound the horn. Quickly, use the crowbar on theCrane- you have little time before the bird comes back. Eventually, George will reach the balcony and let Nico in. You’re now in Hobbs' studio. Examine the white cloth in the middle of the room (click thePainting)....

May 11, 2016 · 2 min · 252 words · Jennifer Williams

George, Bijou's Apartment, Vera Security- The Next Visit

guides Last update:11 May 2016 Go inside and talk to Laine. If you take a stab at leave, you’ll fail. Talk to the Inspector twice. In front of the spot where the painting had been hung, there is aPlug- pull it out. He’ll leave and you’ll need to switch on all control lights so that power up the unit. From left, turn 1, 5, 4, 3. When all lights are green, restorePower....

May 11, 2016 · 2 min · 333 words · Kimberly Elliott

George, Bijou's Apartment- The Next Visit

guides Last update:11 May 2016 During a longer cutscene you will get in possession ofYarn. Your number one goal is now to leave the building guarded by Sergeant Moue. Examine theBoxeson the right and take a small toy,Manneken Pis, out of them. Take theFlowersunder the counter too. Talk to Fleur - and be aware that is a point in which the game often crashes. Open Options - Visual tweaks - UI and change Modern to Classic....

May 11, 2016 · 1 min · 205 words · Michael Macias

George, Henri's Apartment, Vera Security

Show him the photo and ask about Laine. It turns out Laine had gone to visit Henri’s Widow. This time when you use the intercom, Laine will answer. Blackmail him to have him let you inside. Laine won’t be eager to cooperate, though. Ask him the same questions again. When you give him the compromising photo, he’ll agree to leave the apartment. Now you have the space to talk to Bijou’s widow....

May 11, 2016 · 2 min · 395 words · Linda Dixon

Get a magazine- Monday: You smoke? No thanks I'm trying to quit

Bruno (the cook) will throw Randal out. Go to Murray and talk to him, he will make Randal a temporary sous-chef. Go again to the kitchen. Talk with Bruno and put the detergent tablet to the pot. punch the hot plate. Look at the instruction. It’s not for this model. For solving this puzzle with first try you unlock the achievement ‘Brainiac’. When the kitchen will be full of steam, stealpanandwok, then go to the yard....

May 11, 2016 · 1 min · 155 words · Arthur Simmons

Get a tailcoat and a wedding ring

guides Last update:11 May 2016 Talk with the architect about tailcoat and wedding ring. When he asks you about what hats will be fashionable, tell him that turbans will be newest fashion. Take aportal mapfrom the planning table. Go to the diner and give the map to Vince. When Rufus and Vince will be outside, talk with Vince. Rufus will come to the fairground. Vince will tell you that this place must look the same as it was when Rufus was here before....

May 11, 2016 · 2 min · 304 words · Tina Cohen