Find the first Soul

Cross over the bridge and enter the first chamber. Inside you’ll find aLichwhich is going to summonSkeletonsfor assistance. make a run at run him into a corner using special attacks. Once the Lich is dead, his minions will also be gone. Go through several narrow corridors and enter a hall with a summoning circle. Naturally, useInterdictionand take your helper to the adjoining room. Send the Dead Lord over the pressure plate in front of you (the above screen)....

May 11, 2016 · 2 min · 293 words · Louis Kelly

Find the Keeper

[The Foundry] needs to be left on foot. Their exploration is concerned with grabbing onto several interactive ledges, but this shouldn’t pose any problem. The corridors will take you to the oval room of the foundry known to you perfectly. Go North, and after you leave the foundry, you reach . [Tri-Stone] again. Pass through the forge and moved to the northern part of the location. Proceed northwards and reach the exit fromTri-Stone(the above screenshot)....

May 11, 2016 · 1 min · 123 words · Brian Atkinson

Find the key in the Men's Ward: The Forsaken

The most important thing to do now is to interact with the turning wheel shown in the above screenshot. Thanks to this, you will gain access to the main part of the Men’s Ward. )and aPen - 4G. Make it over the edges to the other side, where you will find twoPocket Portraits - 2x10G. Now turn to the rooms in the eastern part of the ward. Further loot in the Eastern rooms are anInk Bottle - 3Gand areport (Report: Progress)....

May 11, 2016 · 2 min · 223 words · Sheena Hatfield

Find the last part of the Rod

guides Last update:11 May 2016 Right after you resurface, you will have to fightNhoss, i.e. the same creature that was treated as a boss before. Go south and go straight ahead. You may now take the northern path leading up to a large bridge. Remember, however, to watch out after you see anotherSuffering. After you deal with the Suffering you’re gonna wanna go south. Unfortunately, you have to mind the fact that apart from a newexploder, there will appearthe Sufferingaround....

May 11, 2016 · 2 min · 215 words · Stephanie Boone

Find the magical power accumulator in the Academy and something that will attract the suspect

guides Last update:11 May 2016 Leave the tap room and go to the right - to Academy. Someone will accost Geron - tell him Bodiak’s name and go inside the building. Go to the right - to the library. Talk with the ‘shadow’ and give him strange cucumbers and a wine bowl. You will geta fake ruby. Leave the library and go to the dormitory. Use the Odem Arcanum spell - the magic glow will appear on the fourth chest....

May 11, 2016 · 1 min · 181 words · Kathleen Mercer

Find the Pick-Socket

guides Last update:11 May 2016 Leave the elevator and start exploring the nearby area. On your way, you will pass aSAT Hatchby, as well as an interactive screen. Climb down the stairs and aim at theRackshown in the above screenshot. Use the Force Spammer to bring it down. Grab onto the rack and jump towards its upper edge. you’re free to now pull up and walk into the room. IGNORE THE FACT that, at some point, you will see a chest with Bad Request’s belongings....

May 11, 2016 · 1 min · 171 words · Eddie Bond

Find the Scribe(1)

Return now to the stairs shown in the above screenshot and climb them to reach the upper balcony. Find here a southern entrance to a small tunnel that you, of course, need to go through. Soon this will change]. After you reach the last part of the tunnel, have a look around. Start climbing to reach the upper part of the Citadel’s wall. You may now go ahead to the north-west....

May 11, 2016 · 3 min · 500 words · James Garcia

Find the second part of the Rod (1)

guides Last update:11 May 2016 Go south and choose the newly opened passageway. [TIP:The grenade launcher also has three modes of firing. The left mouse button is responsible for discharging explosive projectiles. Do not worry about explosions of the projectiles. You are never too close, since the player character is 100% immune to them.] Equip the newly acquired weapon and start using it against the undead coming your way, including theexploder....

May 11, 2016 · 2 min · 272 words · Kayla Jones

Find the source of Miraak's power- The Temple of Miraak

Afterwards head to the deeper part of the dungeon. You will have to deal with the as well. Tow unpleasant traps await you here. That way you will avoid all potential dangers. The large cave which you will now enter is full of dangers. It would be good to store your game now. What’s worse, three moreCultistswill run out - their magic projectiles can be quite dangerous. Luckily you have Frea with you, she can withstand quite some damage and is quite the fighter....

May 11, 2016 · 2 min · 406 words · Daniel Hull

Find the source of the transmission-op missions: C.M.S. Brusilov

guides Last update:11 May 2016 When you’re able to breathe normally, you’ll be attacked by severalNecromorphs. Once you eliminate them, climb up the ladder and head back to the elevator. You’ll get to the newly unlocked corridor where you’ll be attacked by larger group ofNecromorphs. EarthGov Artifacts2/2- On the bed in one of room on the left inside the corridor. Text Logs5/5- Inside the storage, next to the interface. Upgrade Circuits6/7- Inside the storage, next to the interface....

May 11, 2016 · 1 min · 179 words · Jessica Nicholson

Find the switch to lift the gate back out of the way: Bandits

guides Last update:11 May 2016 Go towards the station. The railway station is, in a way, divided into two parts. It’s the area to the left, and to the right of the tracks. The closest entrance to the area to the right has been shown in the above screenshot. After you dispose of him, put out the fire. Remember, at the same time, to neutralize systematically all light sources as you go through the station....

May 11, 2016 · 1 min · 158 words · Danielle Hardy

Find the weapon

guides Last update:11 May 2016 Approach the Analysis table and select: Combine the cubes. Verify the order using the right key (options at the top). Select number 1 and swap it with nr 5. This way each one is on the right level. Rotate nr 5 so that its smooth edges face the outside and verify. The cube should be on the right place. Sometimes, when verifying, the cubes won’t join....

May 11, 2016 · 4 min · 640 words · Jennifer Williams

Find the Witch/ Hiberheim

guides Last update:11 May 2016 You now have two different methods to get rid of the barrier: 1. To destroy the barrier, you might kill both talking mushrooms. Which is why it’s highly advised to choose the diplomatic approach. The only methods to acquire the scrolls are to either kill the mushrooms, or to solve their puzzle. After you remove it, there appears the summoner again and this time you better fight it....

May 11, 2016 · 4 min · 645 words · Sheila Rivers