guides
Last update:23 April 2025
Skills are undoubtedly the most important values that define your character.
Each next level means new perks and additions.
Besides them, you might always train on your own.
There are 5 trainers for each skill.
The latter will almost always have a quest for you to perform before he agrees to train you.
You’ll get a new map marker, indicating the location of master trainer.
Besides raising you jumping range, it lets you minimize damage taken while falling from heights.
Governing Attribute:Speed.
Apprentice Skills:you’re free to perform normal attacks during jumping or falling.
Journeyman Skills:Dodge ability (performed by holding Block and jumping while attacked).
Expert Skills: Fatigue loss for jumping halved.
Master Skills: Ability to jump on water surface.
Mid-level trainers: Tsrava (Leyawiin), Ganredhel (Cheydinhal).
Master Trainer: Torbern (10s1)
Master Trainer Quest: none.
Alchemical equipment of a higher level is obviously Belter, but requires higher sill levels.
Governing Attribute:Intelligence.
Apprentice Skills:you’re able to see two of four ingredients' effects.
Journeyman Skills:you might see three of four ingredients' effects..
Expert Skills:you could see all the ingredients' effects.
Master Skills:it’s possible for you to make potions out of single samples.
Normal Training:Mixing potions and poisons.
Low-level trainers:Felen Relas (Mages Guild, Anvil), S’drassa (Mages Guild, Leyawiin).
Mid-level trainers:Ardaline (Mages Guild, Bravil), Brotch Calus (Bruma).
Master Trainer:Sinderion (basement of West Weald Inn w Skingrad).
Books:Calcinator Treatise(ex.
It’s the best way for a mage to avoid having to learn some non-magical skills.
Governing skill:Willpower.

Master Spells:Aegis, Beast of Burden, Flame Shield.
Normal Training:Casting spells.
If you’re an Argonian, you won’t have to pass his test.
You must haveRepair Hammersto repair items.
Governing skill:Endurance.
Apprentice Skills:Hammer breaking possibility halved.
Journeyman Skills:you might repair magical items as well.
Master Skills:No possibility of breaking a hammer.
Normal Training:Repairing weapons and armor.
Master Trainer:Gin-Wulm (The Best Defense, Imperial City Market District).
you could buy it in First Edition in Marker District.
When you read it, answer his question with “He won the Armorer’s Challenge”.
Athletics
Description:Athleticsis a skill of fast moving - running and swimming.
Apart from speeding up, raising it increases Fatigue regeneration rate.
Governing skill:Speed.
Apprentice Skills:25% faster Fatigue regeneration while running.
Journeyman Skills:50% faster Fatigue regeneration while running.
Expert Skills:75% faster Fatigue regeneration while running.
Master Skills:Normal Fatigue regeneration while running.
Normal Training:Running all the time (Caps Lock is in order), swimming.
Mid-level trainers:Hauls-Ropes-Faster (Fo’c’sle, Anvil Docks), Honditar (Chorrol).
Blade
Description:Bladeweapons are daggers, swords, and so on.
Build up this skill to deal more damage with them and learn some new, more powerful moves.
Governing skill:Strength.
Apprentice Skills:Power Attack (hold left mouse button).
Normal Training:Using this kind of weapons.
Low-level trainers:Naspia Kosma (Castle Cheydinhal), Right-Wing (Fighters Guild, Bruma).
Mid-level trainers:Sherina (Fighters Guild, Leyawiin), Rhano (Fighters Guild, Anvil).
Master Trainer:Alix Lencoila (Faregyl Inn,5s3).
Master Trainer Quest:Alix won’t train you unless your Fame or Infamy is at least 20.
Each of these stats is raised by performing quests.
Remember that it’s possible for you to also use the bow to block.
Governing skill: Endurance.
Apprentice Skills:No Fatigue loss while blocking.
Journeyman Skills:Weapons and shields don’t take damage from blocking.
Low-level trainers:Fadus Calidius (Fighters Guild, Skingrad), Huurwen (Fighters Guild, Anvil).
Master Trainer:Andragil (Andragil’s House, Bravil).
you’re free to’t use weapons, only blocking her attacks.
you could use the table nearby to keep away from her.
Blunt
Description:Bluntweapons are warhammers, maces, axes and so on.
Build up this skill to deal more damage with them and learn some new, more powerful moves.
Governing skill: Strength.
Normal Training:Using this pop in of weapons.
Low-level trainers:Burak gro-Bol (Southern Books, Leyawiin), Vigdis (Fighters Guild, Anvil).
Mid-level trainers:Christophe Marane (Brina Cross Inn,1s18), Azzan (Fighters Guild, Anvil).
Master Trainer:Irene Metrick (Irene Metrick’s House, Imperial City Elven Gardens).
Check your character statistics to see your “score”.
Governing skill: Intelligence.
Novice Spells:Bound Boots, Bound Dagger, Bound Gauntlets, Bound Helmet, Turn Undead.
Master Spells:Summon Dremora Lord, Summon Gloom Wraith, Summon Storm Atronach, Summon Xivilai.
Normal Training:Casting this bang out of spells.
HINT: It’s useful to mix training Conjuration with training some offensive skills such as Destruction or Blade.
Just summon yourself a monster and then kill it.
Low-level trainers:Fathis Aren (Castle Bravil), Sulinus Vassinus (Mages Guild, Skingrad).
Governing skill: Willpower.
Master Trainer:Bralsa Andaren (west of Weatherleah,2s40).
Master Trainer Quest:Bralsa will only train you if bring her 20 Bear Pelts.
There’s no one solution to this quest, just find and kill 20 bears.
If you don’t feel like it, venture to find the pelts in shops throughout Cyrodiil.
Hand-to-Hand
Description:The art ofunarmedcombat.
This skill’s value mostly determines the damage you’re free to deal with your bare hands.
Normal Training:Unarmed combat.
Low-level trainers:Nahsi (Fighters Guild, Bravil), Rufrius Vinicius (Fighters Guild, Anvil).
Mid-level trainers:Davela Hlaren (Imperial Bridge Inn,8s16), Ra’quanar (Castle Cheydinhal).
Master Trainer:Helvius Cecia (Helvius Cecia’s House, Bruma).
Master Trainer Quest:Helvius tells you to punch him so he loses 40% of his hit points.
The higher the value of this skill, the better armor rating of all heavy armor-based accessories.
Apprentice Skills:Normal rate of armor degradation.
Journeyman Skills:Rate of armor degradation halved.
Expert Skills:Only half of the equipped armor’s weight counts to Encumbrance.
Master Skills:Equipped armor’s weight doesn’t encumber us.
Normal Training:Wearing heavy armor and taking damage in it.
Low-level trainers:Brodras (Fighters Guild, Leyawiin), Bumph gra-Gash (Fighters Guild, Bruma).
Master Trainer:Pranal (Roxey Inn,5s52).
When you have them, go back to Pranal.
He’ll send you to the innkeeper Malene.
Give her the present and go back to your new teacher.
There are some very useful magical torch-substitutions here as well (ex.
Governing skill:Personality.
Mid-level trainers:Carahil (Mages Guild, Anvil), Kud-Ei (Mages Guild, Bravil).
Master Trainer:Martina Floria (Chironasium, Arcane University).
You’ll find them in all Ayleid ruins (see World Map).
The higher the value of this skill, the better armor rating of all light armor-based accessories.
Expert Skills:Equipped armor’s weight doesn’t encumber us.
Master Skills:Armor rating up 50% if you only wear Light Armor elements.
Master Trainer:J’Bari (J’Bari’s House, Leyawiin).
Master Trainer Quest:You’ll have to bring J’Bari an Elven Cuirass.
If your level is high enough, such equipment gets quite popular among common bandits.
Marksman
Description:Marksmanallows you to use bow effectively and deal serious damage with it.
Governing skill:Agility.
Apprentice Skills:No Fatigue loss while bow is drawn out.
Journeyman Skills:An additional Zoom possibility (press Block while shooting).
Expert Skills:Chance of knocking the opponent back on strike.
Master Skills:Chance of paralyzing the opponent on strike.
Normal Training:Shooting arrows.
Master Trainer:Alawen (Troll Candle Camp,1s9).
Master Trainer Quest:It’s best to talk to her at night, when she’s asleep.
She’ll tell you to bring her an Elven Bow.
The easiest way to get it is to buy it from The Archer Paradox in Bravil.
Mercantile
Description:Mercantile, allows you to negotiate better prices in all shops in Cyrodiil.
This is closely related with Speechcraft, as most NPCs will be more acceptant if they actually like you.
Every transaction they reject lowers their Disposition.
Apprentice Skills:No price reduction when selling damaged goods.
Journeyman Skills:you could sell any item in any shop (not only weapons in weapons shop etc.
Master Skills:All the shops have additional 500 Gold.
Normal Training:Selling and buying goods, haggling.
Low-level trainers:Forosh (Gottshaw Inn,1s17), Mach-Na (Mach-Na’s Books, Cheydinhal).
Master Trainer:Palonirya (Divine Elegance, Imperial City Market District).
Master Trainer Quest:Palonirya wants you to prove your financial talent by showing her 10000 septims.
You only have to posses these money, you don’t get to pay her that much.
Mysticism
Description:Mysticismis all about manipulating the magic itself - deflecting it, absorbing etc.
Novice Spells:Minor Dispel, Minor Life Detection.
Apprentice Spells:Dispel Other, Major Dispel, Major Life Detection, Remote Manipulation, Soul Trap.
Low-level trainers:Angalmo (Mages Guild, Chorrol), Druja (Mages Guild, Skingrad).
Master Trainer:Dagail (Mages Guild, Leyawiin).
Master Trainer:Oleta (Great Chapel of Akatosh, Kvatch).
Opening locks is served as a kind of mini-game, that gets easier every time you increase your skill.
You’ll need lockpicks to open locks.
They can be found in various random locations, and bought from Thieves Guild Fences.
Governing skill: Agility.
Apprentice Skills:If you miss, three tumblers will fall.
Journeyman Skills:If you miss, two tumblers will fall.
Expert Skills:If you miss, one tumbler will fall.
Master Skills:If you miss, no tumblers will fall.
Normal Training:Mini-game practice (you don’t even have to succeed in it).
As easy as it gets - just pay her a visit and go back to J’baana.
Sneak
Description:Sneaknot only allows you to move unnoticed, but also pick pockets.
The higher the skill, the less chance of detection there is.
Weight of your boots also determines the possibility of failure.
Journeyman Skills:Boot weight doesn’t impact your detection chance.
Expert Skills:Moving doesn’t impact your detection chance.
Master Skills:When you sneak-attack, you deal damage ignoring the enemy’s armor rating.
Normal Training:Practicing sneaking past enemies.
Master Trainer:Marana Rian (Marana Rian’s House, Imperial City Temple District).
Master Trainer Quest:You have to steal a coin that Marana has in her pocket.
This shouldn’t be too difficult, provided your Sneak ability is already at a high level.
Speechcraft
Description:Speechcraftis an ability to make friends in Cyrodiil.
The higher the skill, the easier it is to raise somebody’s Disposition.
Its value range is 0-100.
HINT: you could use Charm-like spells instead of Speechcraft.
Governing skill: Personality.
Apprentice Skills:Additional “rotate” option.
Journeyman Skills:Disposition falling rate halved.
Expert Skills:Lowers the penalty for choosing the worst possible argument.
Master Skills:Bribes cost halved.
Normal Training:Mini-game practicing.
Master Trainer:Tandilwe (Temple of the One, Imperial City Temple District).
Master Trainer Quest:Tandilwe will send you to a tramp-talking marathon.
You have to talk to every single beggar in Cyrodiil.
There are 19 of them: five in Imperial City and two in every other city.
Their appearance is also recognizable.
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