Whether you like lizards, predatory cats, or just ordinary humans - it’s up to you.
The second factors is somewhat based on math.
Sure, the suggested way is easier and faster, but don’t feel too tied with it.
Just remember - leveling “faster” doesn’t mean “better” in Oblivion.
HINT: Let’s repeat once again - think MOSTLY about your own taste in characters here.
There’s nothing worse than playing with a character that you don’t like, now is there?
Speed
Endurance
Luck
Personality
25
Table 3.
Race
Skills
Bonus skill points
Notes
Disease and poison resistance.
+50 Magicka;
Dragon Skin once a day;
Magicka Resistance 50%.
Ancestor Guardian once a day;
Fire resistance 75%.
Fire resistance comes in handy.
A pretty good race for thieves.
Fire, Frost, and Shock weakness 25%;
Disease resistance;
Magicka +100.
+5 to Alchemy, Conjuration, Illusion
+10 to Alteration, Destruction, Mysticism
A typical magic-oriented race.
Star of the West once a day;
Voice of the Emperor once a day.
They seem to be pointed towards sneaking.
Nordic Frost once a day;
Woad once a day;
Frost resistance 50%.
+5 to Armorer, Block, Restoration
+10 to Blade, Blunt, Heavy Armor
A warrior-style race.
Their abilities come in handy only on lower levels.
Berserk once a day;
Drain Agility once a day;
Magicka Resistance 25%.
Adrenaline Rush once a day;
Resist Poison spell;
Resist Disease spell.
+5 to Heavy Armor, Mercantile
+10 to Athletics, Blade, Blunt, Light Armor
Another warrior-oriented race.
Their most important perk is the Adrenaline Rush.
Theoretically they’re meant to be good thieves and arches.
Turn out to be nothing special, really.
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