guides

Last update:13 January 2017

Various unpleasant situations and events have a direct impact on characters happiness and health.

If character is tired or hungry, it’s easy to help it with food or bed.

It’s more complicated with other states.

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There are different types of injuries - a small one, a few injuries or a deep wound.

Your patient should be well treated and then go straight to bed.

Otherwise his chances of survival are dropping drastically fast.

PC

It’s definitely less dramatic with low happiness due to, for example, killing someone.

Characters with mental breakdown cannot be controlled by the player.

Group members can comfort each other by using a specific action symbol.

PC

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