guides
Last update:11 May 2016
Map
Optional visit to Seamstresses, but quite important.
It is worth to stock up before you head off.
1.Player’s Locker- Your gear locker.
Delilah(NPC)- Quest:Moving Aparts(Main quest).
Sara Castle(Merchant)- Deals with medical items and upgrades.
4.Aljernon(Merchant)- Deals with magic.
5.Eric Mursmann(Merchant)- Quite impressive clothing store.
B. Gruberman(Merchant)- Got everything what explodes.
7.David Fry II(Merchant)- Paradise for hackers and Deckers.
Merchants
Location:Sits at her clinic, in front of the entrance[3].
Description:Cares about your health, sells med kits and upgrades.
Location:On the right of the bar[4].
Description:Master of magic that will sell you all the existing spells.
There are no new products.
Location:you’ve got the option to find him behind the bar[5].
Description:Wizard of fashion.
He has everything fashionable in the world of shadows.
Unfortunately, there is now nothing new.
Location:In his corner, next to the bar[6].
Description:Runs underground armory.
Location:In the glowing booth near the bar[7].
Description:Runs technological facilities.
There is nothing new on sale.
Quests
Main quest.
Objective:Talk to Mr. Delilah to Hire Runners.
The whole quest is limited to the conversation withMr.
Delilah[2], who can be found next to the entrance.
Your task is to hire some help for the next quest.
Once you accept your choice, you’ll be moved to the next location.
Remember to be good prepared because you won’t see next shop quickly.
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