guides
Last update:11 May 2016
Campaign 6.
Quests:
Find and capture Kadashman.
This mission is simple and quite relaxing.
Capturing the mines head North, and then turn South-East.
Snatch all the treasure chests, as they come in extremely handy when you want to level-up fast.
When fighting, summon Elementals to help you win with tougher enemies here.
Buy some things in the artifact shop and attack the Garrison(1).
Now head South to Kadashman(2).
There are some easy battles with enemy heroes ahead.
Capture the city and you’re done.
Campaign 6.
Reclaim all the Silver Cities.
Build a fifth level Magic Guild in Al Safir.
Capture most of the mines in the area, but don’t go too far in the volcanic regions.
Hire a hero who will stay in the city and defend it against the blue player’s attack.
Luckily, his attacking forces are not too strong.
A castle with a considerable amount of troops will do.
Capture Al Safir before its guards power-up too much.
Defeat the garrison South of the city and use the teleport(1).
Get past the two garrisons(2) (3)and attack the city(4).
Use Zehir to summon Fire Elementals, as they are the best against Titans.

Remember about Gremlin’s ability to repair war machines.
Don’t go past the city walls; wait for the enemy to come out.
Now you’re free to easily capture two necromancers' cities(5)and(6).
Gather all the undead units and form them into a second army, led by a hired necromancer.
Use the shipyard(7)and sail to the South.
Have another hero transport troops from Al Safir to other cities, so Zehir can summon them.
Quest:
Capture Lorekeep.
The last bases of the blue player are to the South.
It’s easiest to get in by landing on the Western shore(8).
Use the support army to weaken the guards and then use Zehir to finish the job.
Go past Newpost and capture Lorekeep, which isn’t as well guarded as the landing site.
Campaign 6.
Capture all Empire cities.
Now you’ll be controlling the Haven-punch in units.
On the first junction turn East and go down to the dungeon.
Gather all the units from the underground recruitment points and go back to the surface with them.
Capture the garrison(2).
Now you have to capture all the cities except Markal’s headquarters(3).
Don’t even approach it for now.
When you control 4 Haven cities, you’ve completed the first quest.
It’s good to capture the second Undead city as well, the one to the South-East.
Now you’re able to take your time to travel around the map.
Hire a second hero to gather units from your cities.
It’s good to have hundreds of them.
Go back to the dungeon and free Godric.
Two quests will be completed this way, as Findan will show himself as well.
Divide your forces so that all three heroes have decent armies under their commands.
Approach Markal’s castle with all three heroes.
Confirm and you will have to perform three consecutive battles during one turn.
In the first two of them, Zehir and Godric will be fighting Markal’s forces.
The necromancer will raise his dead, so watch out which troops and real and which are phantoms.
Deal with those that were on the battlefield from the very beginning in the first place.
When you kill the “real” soldiers, their phantom counterparts will disappear.
In the last battle Findan will be storming the enemy city.
This time it should be easier.
Winning this completes the scenario.
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