The one enemy that cannot be allowed to reach the edge of the map is the Templar.
He’ll use invisibility to venture to escape.
Remember to place Overlords over the canyons and use Nydus canals to move your forces swiftly.
The enemy has a few ground and aerial units, as well as a turret.
Not only will you gain additional resources, but also a good position to attack the Protoss base.
you’ve got the option to build some turrets here, which will attack the enemies passing below.

Western Protoss Base - right flank This side of the base has neither turrets nor large enemy numbers.
Use a hefty amount of Zerg to quickly destroy the buildings on this side and retreat immediately.
The enemy will bring in additional forces and Reavers.

Respond with your flying units to deal with enemy reinforcements from a distance.
It is important that you build your own base on the ruins of this one.
In addition to extra resources, you’ll be able to expand your defensive lines.

Remember to put up some additional turrets.
Another method requires you to use Guardians, which will slowly but inevitably destroy enemy units and structures.
Begin with the Nexus and workers, then other units and Pylons.

Main Protoss Base The base is surrounded by turrets and defended by numerous ground and air forces.
One Psi Storm is enough to deal a heavy blow to your Zergs.
Attack them first whenever you’ve got the option to, and prepare some Overlords to detect them.
The enemy Nexus is right beside the Archives, and should be dealt with next.
Mission objectives:
Your commander informs you about the protoss, namely Zeratul.
First, you have to destroy the Dark Templars who can greatly harm the Zerg Swarm.
It is one of the most difficult zerg missions.
If even one gets away, the mission is failed.
you should probably keep Overlords in these places.
There is a new building at your disposal: a Nydus web link.
It serves as a kind of a teleport.
Having constructed such a building, you choose this structure and erect another one anywhere on the Creep.
Thanks to this, you’re able to quickly deploy your units to different places on the map.
From this mission on, you’re free to train Ultralisks, which are “improved” Zerglings.
It’s enough to have 1-2 Overlords, 6 Hydralisks and Zerglings in each location (1).
It is guarded by two Dragoons and Scouts as well as a Turret.
At the moment, you need the Vespene gas for producing advanced units rather than minerals.
In this mission, you will be relying on air force again.

However, at some points, you will need two teams of Zerglings and Hydralisks.
Having expanded the base, start training an assault team.
The main enemy base in the bottom left corner of the map (Blue) is the Templar headquarters.
Prepare 2-3 teams of Zerlings and 1 squad of Hydralisks for the assault on the first line of defense.
If you have the time and a lot of materials, create an extra group of Ultralisks.
There are no Turrets there, just several structures and one production building.
Now, the time has come for the second base(6).
First, take over the poorly defended space between the base and the lower Nydus connection.
Have several Guardians attack the Nexus from this spot.
Also, have infantry and Mutalisks around in case of an hostile counteroffensive.
When the headquarters is destroyed, deal with the hostile barracks and then kill workers and Reavers.
Now, bring your Zerglings to finish the enemy off.
Attacking the main Templar base is more difficult (7,8).
Not only is there a lot of Dragoons and Reaver, but the Templars themselves are the biggest threat.
Templars can destroy an entire squad with their special ability.
Don’t spare the enemy transporters.
The protoss often take Templars on board and make a run at sneak past your defense lines.
Alternatively, you’re free to first target the Templar base.
This method requires longer preparation phase but makes the mission easier.
You won’t have to worry about a Templar getting away.
Gather two teams of Mutalisks in the center of the map.
At this point, all Dragoons and Scouts will converge here.
Having repelled their attack, fly into the base and find the Nexus.Below, there is the Archive.
Without it, the enemy cannot train new Templars so make it your first target.
Now, destroy the Nexus and production buildings and then the remainder of Pylons and Turrets.
Go back to the base, regroup your army and attack the remaining two enemy bases.
After destroying all hostile buildings and units, the mission will end.
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