The Dwarven fortress is under the attack of both Orcs and Goblins.
This time, they have more powerful and diverse units, commanded by Rorg, a shaman.
Your defense is weaker than before.
Instead of Cannons, you have Riflemen(1).
Mages with full health can deal massive damage and cause a lot of problems to your defenders.
Move Karric to that place after a few turns.
Then, target the Pikemen.The enemy units will suffer heavy losses after your Riflemen’s attacks.
It is better to leave a unit like this for later and finish it off with infantry.
Your Riflemen should focus on firing at units with a full squad.
Human Mages will appear after a few turns.
Besides the two units, your army will also receive the support of a hero with unusual abilities.
Send one of each to both sides of the fortress.
Use this ability on the units on the eastern frontline.
After that, cast this shield on Karric who fights in the northern tower.
The only thing left is to keep eliminating the enemies.
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