The controlled character is by default directed in the direction which she should travel.
The mission objective is marked by a green indicator.
To climb them, you oughta press space.
They are harmless on their own, but they can send dangerous flying units - Floaters.
you should probably get rid of them right away, as they explode when they approach you.
Our character, Joule, will aim at the enemy automatically, and holds the crosshairs on him.
To unlock the gate, you should probably eliminate all enemies, and then find a small Power Cellbot.
He is hidden on the left from the door, between the crates.
The crates themselves should be destroyed, as they can contain items that will become useful later.
The Power Cellbot’s hideout is on the left from the gate - between the crates.
The only way to make it before the door is shut is to sprint.
To activate it, you oughta press shift.
Longer distances are covered when the player holds this button for a longer time.
The next obstacle is a destroyed bridge connecting both ends of an abyss.
Fortunately, Joule can use her exoskeleton.
It will push the character forward, allowing for making a longer jump than normally.
Hint: The second jump doesn’t have to be made instantly.
You should make it when the character starts to fall, so the player covers a larger distance.
When the player has covered the abyss, he will be stopped by a closed gate.
This time, there is no tile, so you have to solve the problem in a different way.
For some tips for this mini-game, visit “Some Basic Tips” section.
Our companion is behind the door.
you oughta revive him by holding the R button by him.
Few waves of new enemies - big, spider-like Spider Corebots will appear.

The companion’s attack is very powerful, and should be used often.
This time, the robot has buried himself in the ground.
Fortunately, such situations do not pose any difficulties for our companion.
The robot can be easily found using our companion’s special ability.
To use it, you should probably hold the R button.
This way, Mack will begin to search for interesting objects in the area set by circles.
Iron Fang is only similar to Spider Corebot in appearance.
The Iron Fang encounter begins shortly after the end of the cut-scene.
You should begin with charged shots.
Mack’s ability is very useful during this encounter, so don’t hesitate ordering him to attack.
The only way to defeat him now is to extract the core.
After a successful extraction, the boss will be defeated, and the player rewarded with another cut-scene.
Once you leave the cave, you’ll see the snowy landscape of Far Eden.
Our target is the vehicle named Crawler, marked with a green indicator.
Destroy the crates found along the way!
They may contain valuable resources.
To reach the target, you’ll need to use the abilities acquired earlier during the mission.
you might also find various crates along the way that can contain similar items.
You should take the advantage of an open area during combat.
One more fight with Spider Corebots awaits us before we can reach our objective.
This time, the encounter takes place in an open area.
This allows for making dodges and movement training.
Once the fight is won, you should look around and gather the resources lying around.
When we satisfy our curiosity, we should proceed in the direction of Crawler.
Once we get onboard, the mission will end after the cut-scene.
This site is not associated with and/or endorsed by the Microsoft Studios or Comcept.
All logos and images are copyrighted by their respective owners.