Your comrades stand on the other side of the precipice.
Carl will make a run at pop kick open the gate and Hayes will kill some monsters.
Use sniper rifle to help him, or they won’t wake it on their own.
When your friends go ahead, walk in the direction showed on the left screenshot.
At the road’s end, you’ll reach the wooden bridge.
When you get near it, some flying creatures will attack you.
Don’t fight, but simply run to small room with windows, located near the catwalk.
Take advantage of the sniper rifle (the view from the windows - right picture).
Move on the wooden construction, until you reach the crate with some ammo.
You’ll hear your comrades shouting from below.
Move ahead to the tunnel.
You should reach the bigger chamber.
Stand at it’s entrance (verify that no monster can see you) and start the extermination.
After the fight, walk down.
Approach small wall, which divides the room in two parts.
Do not destroy the wooden gateway, but kill next opponents through the gap located close by.
Now, move there (through the waterfall) and walk ahead.
You’ll reach to next bigger chamber.
Move down stairs and run into crabs leaving water.
In the half way down, you should find some ammunition.
On the other side of the room, the gate is located.
After the fight, you’ll have to find missing handle to the gate’s ‘lock’.
Look at left picture and you should see fire container located under the ceiling.
Shoot it down and you’ll be able to fire the spear up.
Now, you have to avoid the waterfall.
Thanks to it, fire is located on the other side of the waterfall.
You’ll only need to fire ‘the torch’ again and then get rid of the unnecessary shrubbery.
Pick up the handle and place it into the pole opening the gate.
Go through the gate to finish the stage.
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