Only one more turn….

Amount of changes and simplifications reversed Heroes interface - it’s become more clearer.

Paradoxically, many fans of previous parts could feel a little lost.

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Guide’s content

Prologue- extensive describe of the prologue with all quests and alternative solutions.

Cities- their types and possibility of development, connections between buildings, converting them and suggested path of progress.

Unites- recrutation and balancing between them, optimalising using common pool of an army.

PC

Exploration- types of terrain, movement points and their modifiers, order of discovering new lands.

Buildings on the world map- list of all objects we can find during traveling through the Ashan.

Heroes- their characteristics, classes, attributes, development, blood and tear paths, abilities and spells.

PC

Battles- rules, advices about normal battles and siegeing.

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PC

PC

PC

Might & Magic: Heroes VI